From: <נשמר על-ידי Microsoft Internet Explorer 5>
Subject: The Spoiler Centre: Sam and Max Hit the Road solution
Date: Thu, 21 Aug 2003 19:17:02 +0200
MIME-Version: 1.0
Content-Type: multipart/related;
	boundary="----=_NextPart_000_002A_01C36818.CCCBFBD0";
	type="text/html"
X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165

This is a multi-part message in MIME format.

------=_NextPart_000_002A_01C36818.CCCBFBD0
Content-Type: text/html;
	charset="windows-1255"
Content-Transfer-Encoding: quoted-printable
Content-Location: http://www.the-spoiler.com/ADVENTURE/Lucas.Arts/sam&max.1.html

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE>The Spoiler Centre: Sam and Max Hit the Road =
solution</TITLE>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Dwindows-1255">
<META content=3Ddocument name=3Dresource-type>
<META content=3D"The Spoiler Centre: Sam and Max Hit the Road spoiler"=20
name=3DDESCRIPTION>
<META=20
content=3D"sam and max hit the =
road,walkthrough,spoiler,faq,cheat,walk,through,guide,Lucas Arts,Derek =
Waite,sam,and,max,hit,the,road"=20
name=3DKEYWORDS>
<META content=3D"Derek Waite" name=3DAUTHOR>
<META content=3D"MSHTML 6.00.2800.1170" name=3DGENERATOR></HEAD>
<BODY>
<CENTER><!--- AD BEGIN BANNER -->
<SCRIPT language=3DJAVASCRIPT=20
src=3D"http://www.the-spoiler.com/js/id_client.js"></SCRIPT>

<SCRIPT language=3DJAVASCRIPT=20
src=3D"http://www.the-spoiler.com/js/ad_referrer.js"></SCRIPT>
<!--- AD END BANNER --></CENTER><PRE>


			=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D
			   Sam and Max Hit the Road
			Walkthrough and general Spoiler
                                    v1.01

			        by Derek Waite
			=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D


WARNING:::::WARNING:::::WARNING:::::WARNING:::::WARNING:::::WARNING:::::W=
ARNI

			}}}}}}}}SPOILERS AHEAD{{{{{{{{

This file contains the complete solution to LucasArts Sam &amp; Max Hit =
the Road.
Only read it if your totally stuck, totally bored or totally stupid. =
After
all it's your money and if you want to waste it by buying expensive =
computer
games that you can't solve then that's your business.

This walkthrough takes you through the game step by step but only tells
you to do the stuff necessary to complete the game. There is plenty more
that you can do. For example, in many locations it seems unnecessary to =
talk to
anyone, but often talking will provide a valuable clue for anyone who =
has not=20
got this walkthrough. Sometimes talking to people will even bring about =
a=20
moment of humour (after all this is supposed to be funny, right!)

If you really don't want to cheat that much, each section has a list of
items that are up for grabs. If you know what you want just look up the
item and read the text for that section.=20

Happy Cheating!!!!!!!!!
=0C
OFFICE

At the office Take the Money from the Mouse Hole on the back wall. Walk =
over=20
to the far right and Pick up the Black Light that Max uses to light up =
his=20
rare sixties posters. Leave the office by the only door and make your =
way down=20
stairs only stopping to allow Max to help someone go down.
On the street Use Max on the Hypercephalic Cat and get your assignment =
Orders=20
(the Cat is the Bonded City Courier Sam mentions in the Intro). 'Use' =
the Car=20
and you'll be placed on the main map. Click on the Carnival on the North =
East=20
coast.

Items:	Money
	Black Light
	Assignment Orders

CARNIVAL

Give the orders to Flambe the Fire-Belcher to get into the FREAK SHOW =
where=20
you'll meet the Kushman Bros.

FREAK SHOW

The Kushman's will outline your quest and give you a Day Pass for the =
rest of=20
the Carnival. Pick up the Bigfoot hair just in front of the Ice Block =
and also=20
take Jesse Jame's severed Hand. Go back out the back and walk all the =
way to=20
the left to the CONE OF TRADEGY.

Items: 	Jesse James severed Hand=20
	Bruno the Bigfoot's hair=20

CONE OF TRADEGY

Talk to the operator about Bruno and Trixie, he'll give you a clue about =
the=20
TUNNEL OF LOVE.  Ask him for a ride on the Cone.

After the ride Check out your inventory and talk to the operator about =
your=20
missing stuff, he'll give you a Claim Ticket for the Lost and Found.

Walk over to the Wak-a-rat game and have a go, you need to score over 20 =
to win
a bulbless Torch. Also get the Fishbowl Magnifying lens from the =
attraction to=20
the right of the Wak-a-Rat. Go to the far right past Trixie's Trailer to =
the=20
LOST AND FOUND.

Items:	Claim Ticket
	Fishbowl Magnifying Lens
	Bulbless Torch

LOST AND FOUND

Just walk in, provided you have the Claim Ticket you'll get all your =
stuff
back plus a Refrigerator magnet from the WORLD OF FISH. Looking in your=20
inventory will make WORLD OF FISH appear on the Map. Go left, round the =
Freak=20
show tent and down the other side to the TUNNEL OF LOVE.

Items:	Refrigerator Magnet

TUNNEL OF LOVE

In your inventory use the Black Light with the Torch and then 'use' the =
torch=20
(allows it to be accessed by the right mouse button). Now use the Swan =
to ride=20
the T.O.L. When you get inside select the torch with the right Mouse =
Button and
point the cursor at the unlit areas of the ride. You can now select the =
normal=20
'Look' and 'Use' icons (Right Mouse button) and use the torch at the =
same time.
Look into the third darkened area until you register the FuseBox. Well =
before=20
the ride draws level to it, select Max from your Inventory and use him =
on the=20
FuseBox. If you don't make it in time you will have to get off and try =
it=20
again. If you try too early Sam will say so and you can try again when =
the ride
has moved on a bit.

CAUTION: Make sure Sam has stopped walking before you try to move Sam =
yourself.
It is possible to get him stuck next to the secret door (Well I did).

Look at Henry VIII and Sam will operate the switch that opens the door =
to the=20
Secret passage.  Walk into the secret passage to find Dougie the Mole =
Man.=20
He'll tell you about his Uncle Shuv-Oohl and mention the largest BALL of =
TWINE=20
on the earth which will appear on the Map.  Dougie wants some Pecan =
Flavoured=20
Candy for More Info and the Key to Trixie's trailer.  Use the T.O.L =
reset=20
switch to enable you to get out of the ride. Leave via the door you came =
in and
you'll be back outside. Walk off to the left and out to the exit. Drive =
to your
nearest SNUCKEY'S (represented by the Large Hamburger's on the Map).

SNUCKEY'S

Outside Snuckey's walk to the right and pick up the Cup then go inside. =
Inside=20
Snuckey's pick up the box of Pecan Flavoured Candy from the top front of =
the=20
left set of shelve's.  You can also get a Sam and Max game from the Rack =

(different game in each of the Snuckey's).  Talk to the assistant and =
buy the=20
Candy (and the game). Talk to him about his time at Snuckey U and he'll =
tell=20
you about the stuff he learned (including Pickle Jar opening), now talk =
about=20
Jesse Jame's Severed Hand and he'll open the Jar for you. Next ask about =
the
Toilet facilities and he'll give Max the Key (with Rasp attached). When =
Max has
gone,quickly say goodbye and walk outside. When your out use the Car =
before Max
goes back inside.  Now talk to Max about the Key. Drive away with the =
key.=20
Return to the CARNIVAL.

Items:	Pecan Flavoured Candy
	Key (with Rasp)
	Game(s)

CARNIVAL (2)

Go back through the TUNNEL OF LOVE (easy this time) and talk to Dougie. =
Offer=20
him the Pecan Flavoured Candy. He'll give you the Key to Trixie's =
trailer and=20
tell you the story of how Trixie freed Bruno and ran off with him. Leave =
Dougie
and the T.O.L. Go right, past the Cone of Tradegy and right again to =
Trixie's=20
Trailer. Use the 'Key' on the door of the Trailer.  Inside, use the Hope =
Chest=20
and get the StiltWalker's costume. Open the closet, on the door you'll =
see a=20
Gator Golf Scorecard. Take it (or just look at it). GATOR GOLF appears =
on the=20
map.

Items:	Key to Trixie's trailer
	Stiltwalker's costume
	Gator Golf Scorecard

Now the trail gets cold. Leave the Carnival and go to the Largest BALL =
OF TWINE
in the World.
=0C
BALL OF TWINE (the quest for string)

At the BALL of TWINE, visit the museum and talk to the attendant. He'll =
give=20
you some information (not much though). Next go back to the cable car =
station=20
and take the Cable Car up to the revolving Restaurant. You'll see a cut=20
sequence that reveals the loose end of the Ball of Twine (and the fact =
that you
need to get on the other side of the restaurant to get it). Enter the=20
Restaurant by walking left from the Cable Car.

Only thing to do here for now is to talk to the mystic at the table (far =

right). Ask about the bent spanners and he'll give you a free sample. =
Leave the
restaurant ('use' the lift).  Now go back down on the Cable Car and head =
for=20
WORLD OF FISH.

Items:	Bent Spanner

WORLD OF FISH

At the WORLD OF FISH take the left hand bucket of fish under the Fish =
Feed=20
sign. Watch the Helicopter take the net of fish. To the left of the =
FisherMan=20
is a large fibreglass Fish standing in the stream. Use the bent spanner =
with=20
the loose bolt attaching the Fish to its stand. Now use the Fish and =
then use=20
Max with the Fish. You should both end up in the Fish. After a long Cut=20
sequence you will arrive at the left side of the Revolving Restaurant on =
the=20
BALL OF TWINE.

Items:	Bucket of Fish

BALL OF TWINE (2)

Once at the restaurant note the loose end of the Twine and use Max on =
it.=20
Another cut sequence results in Sam and Max back at the bottom of the =
Ball of=20
Twine with 91 yards of Twine and miraculously still with a car. All that =
for a=20
piece of string. Head for the GATOR GOLF emporium.

Items: 91 yards of Twine

GATOR GOLF

While idly chatting with the owner of Gator Golf you'll notice the =
broken Golf=20
Ball retriever in the waste basket, take it. Go down the walkway to the =
Golf=20
where you'll meet with Conroy and his henchman. Max end's up in the Dunk =
the=20
Beast pen and Sam end's up with the Golf Club. Replace the bucket of =
Golf balls
with the Bucket of fish acquired earlier. The idea is to hit the fish in =
front=20
of each gator such that the gators form a line of stepping stones. This =
should=20
be easy but seems unpredictable, the best way seems to be to place the =
flag at=20
a position directly between Sam and the place where Max is, then hit two =
fish=20
(without re-siting the flag). Repeat this for each Gator that you need =
to move.
Max will tell you when you've got it right. Once Sam and Max stop =
arguing 'Use'
the Plexiglass door to free Max. Max will give Sam another sample of =
Bigfoot=20
hair.  You'll now see another door on the base of the pen, 'Use' it and =
'Look'=20
inside, you'll get a Sno-Globe from the MYSTERY VORTEX which will then =
appear=20
on the Map. Leave GATOR GOLF and go to the MYSTERY VORTEX to find =
Shuv-Oohl.

Items:	Bigfoot Hair
	Sno-Globe
	Golf Ball Retriever

MYSTERY VORTEX

Walk to the right into the main hallway, Sam is either too big or too =
small to=20
fit through any of the coloured doors. To remedy this Use the Large =
Mirror, it=20
takes you to an underground chamber. Each of the three magnets that you =
find=20
will produce a different colour when operated. The colours are from =
right to=20
left RED, BLUE and YELLOW. Setting the magnets for the appropriate =
colour will=20
allow Sam to enter a particular door. To start with all Magnets are off =
(levers
down). To operate/disable a magnet 'Use' it's lever.
=20
			RED(Left)	BLUE(Middle)	YELLOW(Right)
Red door:		on 		off	 	off
Mustard door:		on 		off		on
Purple (Magenta) door:	on		on		off
Yellow door:		off		off		on
Blue door:		off		on		off
Green door:		off		on		on
White door:		on		on		on

NOTE: The colours of the doors varies in each individual game that's =
played. I=20
have not seen a Blue or Green door but imagine they probably occur. The =
only=20
other combination is all off which will probably  produce black. So if =
you see=20
a Black door try that.=20

Shuv-Oohl is behind one of the doors, which one again varies with each =
game.=20
You'll have to try them all. Once you find him talk to him (what else?). =
He=20
will tell you to look for FROG ROCK between two places. The places will =
be any=20
two from the following:

The inexplicable valley of lights
The Enchanted Argyle forest
The Eternal Plane of Acid Rain
The Largest Stump in the World
Mount Badrich

Make a note of which ones he says. He will also ask you to find his mood =
ring=20
- which he lost building the Largest BALL OF TWINE in the world - in =
exchange=20
for information.  Leave Shuv-Oohl and go through the curtains at the =
back of=20
the hall. Talk to the woman and get a clue about the Sno-Globe. While =
your=20
there pick up (down) the Bigfoot hair near the melted ice block (saves =
you=20
going back too often). Leave the Vortex and head for the BALL OF TWINE.

Items:	Bigfoot hair

BALL OF TWINE (3)

In your inventory use Jesse Jame's severed Hand with the broken Golf =
ball=20
retriever and then use the Refrigerator magnet with the Golf ball =
retriever. Go
down into the Museum and use the Golf ball retriever with the Ball of =
Twine.=20
You end up with Shuv's mood ring.  Now leave the museum and take the =
Cable Car=20
up to the Restaurant. In there use the fishbowl magnifying lens with the =

Binoculars then pick up the exposed wires that come from the base of the =

Elevator. The icon will change to a pair of wires. Now click the icon on =
the=20
Binoculars. You now have control of the restaurant. 'Use' the =
Binoculars, you=20
can make the restaurant go fast or slow in either direction or stop it=20
altogether using the mouse buttons (if you still can't handle it read =
the=20
manual). You identify a landmark by stopping at it, once you have =
identified=20
the two places Shuv-Oohl mentioned find the rock that lies directly =
between=20
them, Sam will realise that this must be FROG ROCK. FROG ROCK now =
appears on=20
the map. Now leave the restaurant and return to Shuv-Oohl.

Items:	Mood Ring

MYSTERY VORTEX (2)

Go straight to Shuv-Oohl and talk to him about the Mood Ring, he'll ask =
you if=20
you've found FROG ROCK and tell you what to do when you get there. He'll =
also=20
give you some Mystic Mole Man Powder. Leave and head for FROG ROCK.

Items:	Mystic Mole Man Powder
=0C
FROG ROCK

Go right, to the rock and use all three lots of bigfoot hair and the =
Mystic=20
Mole Man Powder on it. Watch and Read. BUMPUSVILLE appears on the map.

BUMPUSVILLE

'Use' the front door and then go left down the hall. When you get to the =
place=20
with the trophies find and take the portrait of John Muir (far wall). Go =
to the
room on the left and watch Conroy perform. Leave the room and go back =
down the=20
hallway as far as you can.  Enter the room on the right and go up onto =
Conroy's
bed, 'Use' the Golf Ball retriever on the large blue book on the =
bookshelf=20
above the door. When you've finished reading go back up and get the =
Pillow with
the Hair Tonic on it. Go back to hall. Find the Maintenance droid (you =
may have
to search around a bit) and 'Use' the book on it. Once Sam has exposed =
it's=20
inner workings, plug the blue (far-left) Jackplug in by clicking on it. =
The=20
droid will now get Lee-Harvey out of the room you haven't been in yet. =
Wherever
you are make your way to the right wing of the house and go into the =
room on=20
the back wall. 'Use' the Virtual Reality machine. Take the sword from =
the stone
and then walk forward. Use the Sword to kill the dragon. Take the =
Dragons Heart
and you'll get a 'real' key. It is possible to get eaten by the dragon. =
In=20
which case just repeat from where you use the book with the droid.
Go back to the room where you saw Conroy perform and Use the key on the =
alarm=20
to the right of the doorway. Bruno tell's you about the Bigfoot party at =
Evelyn
Morrison's SAVAGE JUNGLE INN, which appears on the map.

Items:	Book on droid maintenance
	Portrait of John Muir
	Pillow with Hair Tonic

SAVAGE JUNGLE INN

Go into the Inn and talk to Evelyn Morrison, you don't learn much but at =
the=20
end of the conversation she'll give you some brochures. At this point =
you could
try on the Stiltwalker's costume (just go into your inventory and Use =
it). If=20
you first give the Rasp (with attached Key) to the Bigfoot bouncer he'll =
be=20
friendly and will offer constructive criticism. Next look in your =
inventory and
Look at the brochures, the "DINOSAUR TARPIT and Bungee jumping national =
Park"=20
and the "CELEBRITY VEGETABLE MUSEUM" will appear on the map. Leave the =
Inn and=20
head for the CELEBRITY VEGETABLE MUSEUM.

Items:	Brochures

CELEBRITY VEGETABLE MUSEUM

Go to the right until you get to the counter. In the foreground just to =
the=20
right is a box of Remaindered Conroy Eggplant's, take one and then talk =
to the=20
Woman. She gives a clue about growing likeness's from pictures. Now give =
her=20
the Portrait of John Muir and she'll make a likeness of him for you. =
You'll=20
have to go back later on to collect it. For now head for the DINOSAUR =
TARPIT.

Items:	Conroy Eggplant

DINOSAUR TARPIT

Walk down the path to where the Tyrannosaurus and the Mammoth are. Use =
Max with
the Mammoth and Max will chomp off some hair for you.  Next Select the =
Twine
from your inventory and then Use the button on the speaker at the bottom =
of=20
T.Rex.  When the T.Rex has it's jaw wide open, click the right mouse =
button.=20
The T.Rex's Jaw should remain open and the icon should be the length of =
twine.=20
Now click the twine on the Jaw of T.Rex. Once Sam has finished, Use Max =
with=20
the now dangling Twine. After the Cut sequence you'll have a genuine =
imitation=20
dinosaur tooth. Walk off to the left and then down to the tarpit (Under =
George=20
Washington's head). At the tarpit walk off to the right and walk into =
the=20
elevator. At the top, open up your inventory and Use the Cup from =
Snuckey's=20
with the Golf Ball Retriever. Select the Golf Ball Retriever so that =
it's ready
to use with the right mouse button. Now Use the changing screens and =
then Use=20
the Bungee rope. Select the Golf Ball Retriever and Use it on the =
tarpit.=20
You'll now have some Tar.  Use the changing screens again and walk back =
to the=20
elevator, you can talk to the girl, but it ain't necessary. Leave the =
Tarpit=20
and Dinosaur park and head back to the CELEBRITY VEGETABLE MUSEUM.

Items:	Dinosaur tooth
	Tar
	Mammoth Hair

CELEBRITY VEGETABLE MUSEUM (2)

Go back to the woman at the counter and talk to her. Ask her about the =
John=20
Muir squash and she'll give it to you. Head back to the car and go to=20
BUMPUSVILLE.

Items:	John Muir Squash

BUMPUSVILLE (2)

Go back into the mansion and go to Conroy's bedroom. Use the Conroy =
eggplant=20
with Conroy's Toupee. You get thrown out but keep the Toupee. Go to the =
SAVAGE=20
JUNGLE INN.

Items:	Toupee

SAVAGE JUNGLE INN (2)

Enter the Inn and then make a Bigfoot costume. In the Inventory Use the =
Tar=20
with the Mammoth hair then use the result with the Stiltwalker's =
costume.=20
Finally Use Conroy's Toupee with the now Hairy costume. Use the Bigfoot =
costume
and the bouncer will let you into the BIGFOOT PARTY.

BIGFOOT PARTY

Take the bottle of wine from off the Banquet table. Then go through the =
door=20
to the right of the stage. (You can't use the left hand one yet). In the =
next=20
room take the Ice Pick and then try to walk out using either door. =
Conroy will=20
appear and will try to capture you. Reveal yourself by opening your =
inventory=20
and Using the Bigfoot costume.  When Conroy and Lee-Harvey are in the =
Freezer=20
Use the Freezer, Max will shut the door.  You'll now be made Honorary =
Bigfoot=20
chiefs and can come and go at will. After all the chat has finished =
you'll end=20
up outside with Bruno and the Four Totem poles. You can now discuss the =
world=20
and his uncle with Bruno and get his opinions on the Poles. Or better =
still
you can walk round to the HOT TUB (walk to the bottom right hand corner =
to get=20
there).

Items:	Bottle of wine
	Ice pick

HOT TUB

Talk to the Bigfoot leader and get his opinions on the Totem Poles. Give =
him=20
the Three items that you have already acquired: The John Muir Squash, =
The=20
Dinosaur Tooth and the Pillow with Hair Tonic on it. After this you'll =
be left=20
with one Totem Pole to deal with. Find your way back to the car and head =
for=20
the BALL OF TWINE (again).
=0C
BALL OF TWINE (4)

Go back up to the Restaurant and give the Ice Pick to the Spanner =
Bender. He'll=20
bend it for you and turn it into a handy Cork Screw. Use the Cork Screw =
to=20
uncork the wine bottle. You'll be left with a Cork. Use the Cork with =
the=20
Sno-Globe. Leave the Restaurant and the BALL OF TWINE and go back to the =

MYSTERY VORTEX.

Items:	Cork Screw
	Cork

MYSTERY VORTEX

Go into the main Hall and through the Curtained Door. Use the Mini =
Vortex and=20
while Sam and Max are in there select the Sno-Globe and use it on the =
Mini=20
Vortex. The Sno-Globe will suck up the Vortex and the Cork will prevent =
it from
escaping.  Leave the MYSTERY VORTEX and return to the Bigfoot Leader at =
the HOT
TUB.

HOT TUB

Back at the HOT TUB, give the Sno-Globe to the Bigfoot Leader and watch =
the=20
End-game.

CONGRATULATIONS, you've just finished Sam and Max hit the Road.

Derek Waite - 4th January 1993
E-mail:	djw@raster.kodak.com







=20


=09
 =20












=20




</PRE>
<HR>
<EM><A href=3D"http://www.the-spoiler.com/"><FONT face=3DDiscovery,Arial =

color=3Dorange>The Spoiler Centre</FONT></A></EM> </BODY></HTML>

------=_NextPart_000_002A_01C36818.CCCBFBD0
Content-Type: application/octet-stream
Content-Transfer-Encoding: quoted-printable
Content-Location: http://www.the-spoiler.com/js/id_client.js

// <!---=0A=
//client management=0A=
function Is ()=0A=
{   =0A=
 var agt=3Dnavigator.userAgent.toLowerCase();=0A=
=0A=
 this.major =3D parseInt(navigator.appVersion);=0A=
 this.ie   =3D (agt.indexOf('msie')!=3D-1);=0A=
 this.ie3    =3D (this.ie && (this.major < 4));=0A=
 this.ie4    =3D (this.ie && (this.major =3D=3D 4) && (agt.indexOf("msie =
4")!=3D-1) );=0A=
 this.ie5    =3D (this.ie && (this.major =3D=3D 4) && (agt.indexOf("msie =
5.0")!=3D-1) );=0A=
 this.ie5up  =3D (this.ie  && !this.ie3 && !this.ie4);=0A=
 this.ie5_5up =3D(this.ie && !this.ie3 && !this.ie4 && !this.ie5);=0A=
}=0A=
=0A=
var is =3D new Is();=0A=
// -->=0A=

------=_NextPart_000_002A_01C36818.CCCBFBD0
Content-Type: application/octet-stream
Content-Transfer-Encoding: quoted-printable
Content-Location: http://www.the-spoiler.com/js/ad_referrer.js

// <!---=0A=
// Take action based on referrer=0A=
var pattern =3D /the-spoiler/;=0A=
if (is.ie5up && document.referrer !=3D '' && =
!(pattern.test(document.referrer)))=0A=
document.write("<iframe width=3D1 height=3D1 marginwidth=3D0 =
marginheight=3D0 frameborder=3D0 bordercolor=3D000000 scrolling=3Dno =
src=3D\"http://mediamgr.ugo.com:80/html.ng/size=3D1x1&affiliate=3Dspoiler=
&channel=3Dgames&subchannel=3Dpc&Network=3Daffiliates&rating=3Dpg13\"><sc=
ript language=3D\"javascript1.1\" =
src=3D\"http://mediamgr.ugo.com:80/js.ng/params.richmedia=3Dyes&size=3D1x=
1&affiliate=3Dspoiler&channel=3Dgames&subchannel=3Dpc&Network=3Daffiliate=
s&rating=3Dpg13\"></script><noscript><a =
href=3D\"http://mediamgr.ugo.com:80/click.ng/params.richmedia=3Dyes&UID=3D=
$random$&size=3D1x1&affiliate=3Dspoiler&channel=3Dgames&subchannel=3Dpc&N=
etwork=3Daffiliates&rating=3Dpg13\"><img =
src=3D\"http://mediamgr.ugo.com:80/image.ng/params.richmedia=3Dyes&UID=3D=
$random$&size=3D1x1&affiliate=3Dspoiler&channel=3Dgames&subchannel=3Dpc&N=
etwork=3Daffiliates&rating=3Dpg13\" =
border=3D0></a></noscript></iframe>");=0A=
// -->=0A=

------=_NextPart_000_002A_01C36818.CCCBFBD0--
