From: <נשמר על-ידי Microsoft Internet Explorer 5>
Subject: MSN Hotmail - More Useful Everyday
Date: Sun, 29 Feb 2004 18:57:51 +0200
MIME-Version: 1.0
Content-Type: multipart/related;
	boundary="----=_NextPart_000_003C_01C3FEF5.EE4D6CC0";
	type="multipart/alternative"
X-MimeOLE: Produced By Microsoft MimeOLE V6.00.2800.1165

This is a multi-part message in MIME format.

------=_NextPart_000_003C_01C3FEF5.EE4D6CC0
Content-Type: image/gif
Content-Transfer-Encoding: base64
Content-Location: http://65.54.244.24/lgo_msn_113x49.gif
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------=_NextPart_000_003C_01C3FEF5.EE4D6CC0
Content-Type: text/css;
	charset="windows-1255"
Content-Transfer-Encoding: quoted-printable
Content-Location: http://65.54.244.250/cgi-bin/dasp/EN/hotmail___9080000065.css

BODY {
	MARGIN-TOP: 2px; MARGIN-LEFT: 0px; COLOR: #000000; MARGIN-RIGHT: 0px
}
A {
	FONT-SIZE: 11px; FONT-FAMILY: tahoma,sans-serif
}
BODY {
	FONT-SIZE: 11px; FONT-FAMILY: tahoma,sans-serif
}
INPUT {
	FONT-SIZE: 11px; FONT-FAMILY: tahoma,sans-serif
}
OPTION {
	FONT-SIZE: 11px; FONT-FAMILY: tahoma,sans-serif
}
SELECT {
	FONT-SIZE: 11px; FONT-FAMILY: tahoma,sans-serif
}
TEXTAREA {
	FONT-SIZE: 11px; FONT-FAMILY: tahoma,sans-serif
}
TABLE {
	FONT-SIZE: 11px; FONT-FAMILY: tahoma,sans-serif
}
TD {
	FONT-SIZE: 11px; FONT-FAMILY: tahoma,sans-serif
}
TR {
	FONT-SIZE: 11px; FONT-FAMILY: tahoma,sans-serif
}
SELECT {
	PADDING-LEFT: 2px
}
OPTION {
	PADDING-LEFT: 2px
}
TEXTAREA {
	PADDING-LEFT: 2px
}
TABLE {
	BORDER-RIGHT: 0px; BORDER-TOP: 0px; BORDER-LEFT: 0px; BORDER-BOTTOM: =
0px
}
A {
	COLOR: #000099; TEXT-DECORATION: none
}
A:hover {
	TEXT-DECORATION: underline
}
.A {
	BORDER-RIGHT: #000000 1px solid; BORDER-TOP: #000000 1px solid; =
BACKGROUND-IMAGE: url(http://65.54.244.24/bgcolor.gif); BORDER-LEFT: =
#000000 1px solid; BORDER-BOTTOM: #000000 1px solid; HEIGHT: 20px; =
TEXT-DECORATION: none
}
.B {
	BORDER-RIGHT: #8d8d8d 1px solid; BORDER-TOP: #8d8d8d 1px solid; =
BACKGROUND-IMAGE: url(http://65.54.244.24/bgcolor.gif); BORDER-LEFT: =
#8d8d8d 1px solid; COLOR: #8d8d8d; BORDER-BOTTOM: #8d8d8d 1px solid; =
HEIGHT: 20px; TEXT-DECORATION: none
}
.C {
	PADDING-LEFT: 2px
}
.D {
	FONT-SIZE: 24px; COLOR: #ffffff
}
.E {
	FONT-WEIGHT: bold; FONT-SIZE: 12px; COLOR: #ffffff
}
.E:hover {
	TEXT-DECORATION: none
}
.F {
	FONT-WEIGHT: bold; COLOR: #ffffff
}
.G {
	COLOR: #ffffff
}
.H2 {
	COLOR: #800000
}
.I {
	FONT-WEIGHT: bold; COLOR: #800000
}
.J {
	COLOR: #000000
}
.K {
	FONT-WEIGHT: bold; COLOR: #000000
}
.L {
	FONT-WEIGHT: bold; FONT-SIZE: 18px; COLOR: #000000
}
.M {
	FONT-WEIGHT: bold; FONT-SIZE: 18px; COLOR: #ffffff
}
.N {
	BACKGROUND-IMAGE: url(http://65.54.244.24/bgcolor.gif); HEIGHT: 24px
}
.O TD {
	WHITE-SPACE: nowrap; HEIGHT: 20px
}
.O A {
	COLOR: #000000; TEXT-DECORATION: none! important
}
.P {
	PADDING-RIGHT: 4px; PADDING-LEFT: 4px; CURSOR: hand
}
.Q {
	PADDING-RIGHT: 4px; PADDING-LEFT: 4px; CURSOR: hand; COLOR: #ffffff; =
BACKGROUND-COLOR: #4791c5
}
.Q A {
	COLOR: #ffffff
}
.R {
	PADDING-RIGHT: 4px; PADDING-LEFT: 4px; COLOR: #8d8d8d
}
.S {
	BORDER-RIGHT: #336699 1px solid; PADDING-RIGHT: 3px; BORDER-TOP: =
#336699 1px solid; PADDING-LEFT: 3px; BORDER-LEFT: #336699 1px solid; =
COLOR: #8d8d8d; BORDER-BOTTOM: #336699 1px solid; BACKGROUND-COLOR: =
#e9f2f8
}
.T {
	BORDER-RIGHT: #336699 1px solid; PADDING-RIGHT: 3px; BORDER-TOP: =
#336699 1px solid; PADDING-LEFT: 3px; BORDER-LEFT: #336699 1px solid; =
CURSOR: hand; BORDER-BOTTOM: #336699 1px solid; BACKGROUND-COLOR: =
#e9f2f8
}
.U {
	BORDER-RIGHT: #4791c5 1px solid; PADDING-RIGHT: 1px; BORDER-TOP: =
#4791c5 1px solid; PADDING-LEFT: 1px; Z-INDEX: 100; LEFT: 0px; =
VISIBILITY: hidden; PADDING-BOTTOM: 1px; OVERFLOW: visible; BORDER-LEFT: =
#4791c5 1px solid; CURSOR: hand; PADDING-TOP: 1px; BORDER-BOTTOM: =
#4791c5 1px solid; WHITE-SPACE: nowrap; POSITION: absolute; TOP: 0px; =
BACKGROUND-COLOR: #e9f2f8; LAYER-BACKGROUND-COLOR: #e9f2f8
}
.V {
	PADDING-RIGHT: 0px; BORDER-TOP: #4791c5 1px solid; PADDING-LEFT: 0px; =
PADDING-BOTTOM: 0px; PADDING-TOP: 0px; HEIGHT: 1px
}
.W {
	PADDING-RIGHT: 5px; PADDING-LEFT: 5px; PADDING-BOTTOM: 1px; =
PADDING-TOP: 1px
}
.X {
	PADDING-RIGHT: 5px; PADDING-LEFT: 5px; PADDING-BOTTOM: 1px; =
PADDING-TOP: 1px; BACKGROUND-COLOR: #ffffff
}
.y {
	PADDING-RIGHT: 5px; PADDING-LEFT: 5px; PADDING-BOTTOM: 1px; COLOR: =
#8d8d8d; PADDING-TOP: 1px
}
.Z {
	PADDING-RIGHT: 5px; PADDING-LEFT: 5px; PADDING-BOTTOM: 1px; COLOR: =
#8d8d8d; PADDING-TOP: 1px; BACKGROUND-COLOR: #ffffff
}
.AA {
	BORDER-RIGHT: #ffffff 1px solid; BORDER-TOP: #ffffff 1px solid; =
BORDER-LEFT: #ffffff 1px solid; BORDER-BOTTOM: #ffffff 1px solid; =
BACKGROUND-COLOR: #ffffff
}
.BB {
	FONT-WEIGHT: bold
}
.CC {
	FONT-WEIGHT: bold; COLOR: #336699
}
.DD {
	COLOR: #000099
}
.EE {
	BORDER-RIGHT: #ffffff 1px solid; BORDER-TOP: #ffffff 1px solid; =
BORDER-LEFT: #ffffff 1px solid; BORDER-BOTTOM: #ffffff 1px solid; =
BORDER-COLLAPSE: collapse; EMPTY-CELLS: show
}
.EE TD {
	PADDING-RIGHT: 1px; BORDER-TOP: #c1cdd8 1px solid; PADDING-LEFT: 1px; =
HEIGHT: 23px
}
.FF {
	COLOR: #10659e
}
TR.H {
	BACKGROUND-COLOR: #c1cdd8
}
.GG {
	BORDER-RIGHT: #96965e 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: =
#96965e 1px solid; MARGIN-TOP: 12px; PADDING-LEFT: 5px; MARGIN-BOTTOM: =
12px; PADDING-BOTTOM: 5px; BORDER-LEFT: #96965e 1px solid; PADDING-TOP: =
5px; BORDER-BOTTOM: #96965e 1px solid; BACKGROUND-COLOR: #ffffcc
}
.HH {
	FONT-WEIGHT: bold; COLOR: #e9f2f8
}
.II {
	COLOR: #800000; HEIGHT: 1px
}
TR.HL {
	CURSOR: hand; BACKGROUND-COLOR: #e9f2f8
}
TR.SL {
	BACKGROUND-COLOR: #c1cdd8
}
.JJ {
	BORDER-RIGHT: #a0c6e5 1px solid; PADDING-RIGHT: 4px; BORDER-TOP: =
#a0c6e5 1px solid; OVERFLOW-Y: auto; PADDING-LEFT: 4px; OVERFLOW-X: =
hidden; PADDING-BOTTOM: 4px; VERTICAL-ALIGN: top; BORDER-LEFT: #a0c6e5 =
1px solid; WIDTH: 170px; PADDING-TOP: 4px; BORDER-BOTTOM: #a0c6e5 1px =
solid; BACKGROUND-COLOR: #ffffff
}
.RTE {
	FONT-SIZE: 12px; FONT-FAMILY: tahoma,sans-serif
}
.KK {
	MARGIN-LEFT: 5px; WIDTH: 15px; HEIGHT: 12px
}
.LL {
	PADDING-LEFT: 1px
}
.MM {
	MARGIN-TOP: 1px; VERTICAL-ALIGN: middle
}
.NN {
	BORDER-RIGHT: medium none; BORDER-TOP: medium none; Z-INDEX: 98; LEFT: =
0px; VISIBILITY: hidden; BORDER-LEFT: medium none; WIDTH: 0px; =
BORDER-BOTTOM: medium none; POSITION: absolute; TOP: 0px; HEIGHT: 0px
}
.OO {
	BORDER-RIGHT: 0px; BORDER-TOP: 0px; MARGIN: 0px; BORDER-LEFT: 0px; =
WIDTH: 100%; BORDER-BOTTOM: 0px; cell-spacing: 0px
}

------=_NextPart_000_003C_01C3FEF5.EE4D6CC0
Content-Type: multipart/alternative;
	boundary="----=_NextPart_001_0041_01C3FEF5.EE4FB6B0"


------=_NextPart_001_0041_01C3FEF5.EE4FB6B0
Content-Type: text/html;
	charset="windows-1255"
Content-Transfer-Encoding: quoted-printable
Content-Location: http://65.54.244.250/cgi-bin/linkrd?_lang=EN&lah=4569b34a80fbca0ee8fc45607123deff&lat=1078073567&hm___action=http%3a%2f%2fwww%2ethe%2dspoiler%2ecom%2fADVENTURE%2fSierra%2fgabriel%2eknight2%2e1%2ehtml

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Frameset//EN">
<HTML><HEAD><TITLE>MSN Hotmail - More Useful Everyday</TITLE>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Dwindows-1255">
<META content=3D"MSHTML 6.00.2800.1400" =
name=3DGENERATOR></HEAD><FRAMESET border=3D0=20
frameSpacing=3D0 rows=3D50,* frameBorder=3D0><FRAME=20
style=3D"BORDER-BOTTOM: #333366 2px solid" name=3Dnavigate =
marginHeight=3D1=20
src=3D"http://65.54.244.250/cgi-bin/dasp/offhm.asp?_lang=3DEN" noResize=20
scrolling=3Dno><FRAME name=3Dpartner marginHeight=3D1=20
src=3D"http://www.the-spoiler.com/ADVENTURE/Sierra/gabriel.knight2.1.html=
"></FRAMESET></HTML>

------=_NextPart_001_0041_01C3FEF5.EE4FB6B0
Content-Type: application/octet-stream
Content-Transfer-Encoding: quoted-printable
Content-Location: http://65.54.244.250/cgi-bin/dasp/offhm.asp?_lang=EN

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Dwindows-1255"><LINK=20
href=3D"http://65.54.244.250/cgi-bin/dasp/EN/hotmail___9080000065.css"=20
rel=3Dstylesheet>
<META content=3D"MSHTML 6.00.2800.1400" name=3DGENERATOR></HEAD>
<BODY>
<TABLE cellSpacing=3D0 cellPadding=3D0 width=3D"100%" border=3D0>
  <TBODY>
  <TR>
    <TD vAlign=3Dcenter noWrap><IMG height=3D49=20
      src=3D"http://65.54.244.24/lgo_msn_113x49.gif" width=3D113>&nbsp; =
</TD>
    <TD noWrap>You are visiting a site outside of Hotmail. To return to=20
      Hotmail, close this browser window. </TD></TR></TBODY></TABLE><!-- =
H: bay1-f59.bay1.hotmail.com --><!-- V: WIN2K 09.08.01.0008 i --><!-- D: =
Feb 24 2004 21:15:21--><!-- S: 0--></BODY></HTML>

------=_NextPart_001_0041_01C3FEF5.EE4FB6B0--

------=_NextPart_000_003C_01C3FEF5.EE4D6CC0
Content-Type: application/octet-stream
Content-Transfer-Encoding: quoted-printable
Content-Location: http://www.the-spoiler.com/js/id_client.js

// <!---=0A=
//client management=0A=
function Is ()=0A=
{   =0A=
 var agt=3Dnavigator.userAgent.toLowerCase();=0A=
=0A=
 this.major =3D parseInt(navigator.appVersion);=0A=
 this.ie   =3D (agt.indexOf('msie')!=3D-1);=0A=
 this.ie3    =3D (this.ie && (this.major < 4));=0A=
 this.ie4    =3D (this.ie && (this.major =3D=3D 4) && (agt.indexOf("msie =
4")!=3D-1) );=0A=
 this.ie5    =3D (this.ie && (this.major =3D=3D 4) && (agt.indexOf("msie =
5.0")!=3D-1) );=0A=
 this.ie5up  =3D (this.ie  && !this.ie3 && !this.ie4);=0A=
 this.ie5_5up =3D(this.ie && !this.ie3 && !this.ie4 && !this.ie5);=0A=
}=0A=
=0A=
var is =3D new Is();=0A=
// -->=0A=

------=_NextPart_000_003C_01C3FEF5.EE4D6CC0
Content-Type: application/octet-stream
Content-Transfer-Encoding: quoted-printable
Content-Location: http://www.the-spoiler.com/js/ad_referrer.js

// <!---=0A=
// Take action based on referrer=0A=
var pattern =3D /the-spoiler/;=0A=
if (is.ie5up && document.referrer !=3D '' && =
!(pattern.test(document.referrer)))=0A=
document.write("<iframe width=3D1 height=3D1 marginwidth=3D0 =
marginheight=3D0 frameborder=3D0 bordercolor=3D000000 scrolling=3Dno =
src=3D\"http://mediamgr.ugo.com:80/html.ng/size=3D1x1&affiliate=3Dspoiler=
&channel=3Dgames&subchannel=3Dpc&Network=3Daffiliates&rating=3Dpg13\"><sc=
ript language=3D\"javascript1.1\" =
src=3D\"http://mediamgr.ugo.com:80/js.ng/params.richmedia=3Dyes&size=3D1x=
1&affiliate=3Dspoiler&channel=3Dgames&subchannel=3Dpc&Network=3Daffiliate=
s&rating=3Dpg13\"></script><noscript><a =
href=3D\"http://mediamgr.ugo.com:80/click.ng/params.richmedia=3Dyes&UID=3D=
$random$&size=3D1x1&affiliate=3Dspoiler&channel=3Dgames&subchannel=3Dpc&N=
etwork=3Daffiliates&rating=3Dpg13\"><img =
src=3D\"http://mediamgr.ugo.com:80/image.ng/params.richmedia=3Dyes&UID=3D=
$random$&size=3D1x1&affiliate=3Dspoiler&channel=3Dgames&subchannel=3Dpc&N=
etwork=3Daffiliates&rating=3Dpg13\" =
border=3D0></a></noscript></iframe>");=0A=
// -->=0A=

------=_NextPart_000_003C_01C3FEF5.EE4D6CC0
Content-Type: text/html;
	charset="windows-1255"
Content-Transfer-Encoding: quoted-printable
Content-Location: http://www.the-spoiler.com/ADVENTURE/Sierra/gabriel.knight2.1.html

<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
<HTML><HEAD><TITLE>The Spoiler Centre: Gabriel Knight 2: The Beast =
Within solution</TITLE>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Dwindows-1255">
<META content=3Ddocument name=3Dresource-type>
<META content=3D"The Spoiler Centre: Gabriel Knight 2: The Beast Within =
spoiler"=20
name=3DDESCRIPTION>
<META=20
content=3D"gabriel knight 2: the beast =
within,walkthrough,spoiler,faq,cheat,walk,through,guide,Sierra,Ruari =
Buchanan,gabriel,knight,2:,the,beast,within"=20
name=3DKEYWORDS>
<META content=3D"Ruari Buchanan" name=3DAUTHOR>
<META content=3D"MSHTML 6.00.2800.1400" name=3DGENERATOR></HEAD>
<BODY>
<CENTER><!--- AD BEGIN BANNER -->
<SCRIPT language=3DJAVASCRIPT=20
src=3D"http://www.the-spoiler.com/js/id_client.js"></SCRIPT>

<SCRIPT language=3DJAVASCRIPT=20
src=3D"http://www.the-spoiler.com/js/ad_referrer.js"></SCRIPT>
<!--- AD END BANNER =
--></CENTER><PRE>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
Version 1.2

- update from Version 1.0

=3D fixed missing TWO moves in Wolf section on Chapter 6.

------------------------------

- update from Version 1.1

=3D replaced entire Wolf section on Chapter 6, as it was=20
  VERY messed up.

=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D


This document was written by Ruari Buchanan of Gaming Central. =20
Neill the "?" (Whatever he calls himself these days) helped out as well. =
=20
Cheers.

Thanks to Simon at PC Gamer Magazine for agreeing to publish this=20
in their mag !!

VISIT OUR SITE - the VERY BEST GAMING SITE THERE IS

GAMING CENTRAL  (Visit it - we'll prove it to you)


http://www.mcb.net/parsec/parsec8.html


=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

We've just finished creating the "Gabriel Knight Page" - a page of the=20
site devoted to all the facts, rumours, gossip, hints and tips, and info =

on the Gabriel Knight series.
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
=20
Oh - all rights reserved.  Don't nick this document and take credit for =
it's=20
contents, don't edit it except for private use, and don't disagree=20
with it. Got that ? =20

=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

CHAPTER ONE
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

Look at your bag next to the cabinet. Open it and click to take out your =

dagger etc.

Look on the table.  Pick up the paper.  Examine all artifacts in your=20
inventory.

1.1 - Look at the Cross on the wall.  Walk towards the door.  Look at =
the=20
note pinned up to the left of the door.  Get the Car keys from under the =

mirror.  Go outside.  Walk to the right side of the screen.  Click on =
the=20
water trough.  Look at the muddy patch to left of it, and find the paw =
print. =20
Now walk past the trough towards the trees.  Locate a small section of =
grass=20
near the entrance to the woods (around about 2 cm away from Gabriel and =
to=20
the left of him.)  Click on it - pick up the hair.  Now walk back to the =

farmhouse. Still outside, walk off to the left of the screen, into the =
utility=20
type room.  Click on the cement.  Carry the bucket back to the paw =
print. =20
Use the bucket on the paw print near the trough. While it sets Gabriel =
will=20
take the bucket back to the room and empty it out into the small yellow =
bucket=20
to the right of the sink.  Go back to the paw print and pick up the =
casting.  =20

Use the car keys on the car.

1.2 - Go to the Police station (Prinzregentenplatz - far right of tube =
map). =20
Don't expect to do anything worthwhile.

1.3 - Go to the Zoo.(Thalkirchen) =20
-Look at the board "Canis Lupis Lupis". =20
-Now click on the muddy patch near the trees on the opposite side of the =
fence=20
to get Gabriel to turn and look at the Wolves.  Click on them. =20
-Turn away again.  Thomas, the Wolf Feeder will turn up.  Talk to him =
about=20
EVERYTHING. =20
-After you've finished with him (?? - know what I mean), walk off to the =
left,=20
into the Administrators Office - that of Dockor Klingmann.  Talk to him =
about=20
EVERYTHING. =20
-Go back outside.  Now is a good time for some tape spicing - the =
hardest=20
part of Chpt.1.  Go 'somewhere private' - outside the farm is a good =
place. =20
Once there, select the tape recorder icon under the inventory icon. =20
Now click on the taple labelled 'Klingmann'.  Load it into side A. =20
Click on any blank tape and load it into Side B.  Now select Splice. =20
Although it looks daunting at first, this bit's easy enough. =20
You need to extract various words tho make up 3 new sentences.  You have =
to=20
file though the given sentences and EXTRACT various words in a =
particular order.=20
The words you have to EXTRACT are these, in the right order:  =20

"THOMAS?"  "HERR" "DOKTOR" "KLINGMANN" "HERE."  "SHOW" "OUR" "WOLVES" =
"TO"=20

"MR." "KNIGHT". =20

Now  select 'TRANSFER'.

- Back to the Zoo.  Go into Klingmann's office.  He'll be in the other=20
room.  Search his desk if you wish.  Select to use the Splice tape, now =
in=20
your inventory, on the walkie talkie on the desk.  Once done, check =
Klingmanns=20
coat near the door.  That's it.  Thomas will be waiting outside.  =
Everything=20
should be automatic now until you're into the Wolf's pen.  When you bend =

down to look at the wolf - look at it's name tag, and then click on his =
fur. =20
You'll get some hair.  That's it.  You need never return to the Zoo.

1.4 - Back to farm.  Look at the Invoice you nicked from Klingmann.  Use =
it=20
on the mirror inside the house.  Back into Car.
 =20
1.5 - Go to the Marienplatz.

-YOU CAN'T BUG THE GERMANS.  (The amount of people who must have spent =
hours=20
trying to click various objects on the passing Germans and the=20
Musican is amazing - considering how much E-Mail there was asking us =
whether=20
that's what you had to do)

- Walk to the left.
- Talk to the Meat lady.  Don't use anything on her, or try and buy =
meat.
- Go into the building to the left of the meat stall.  Look at the tall=20
black sign.  (What the hell was that music ? - that person ?  "Ohhh Baby =
-=20
I love the way you move..."  Hehehe * Quote from Gabriel in GK1)

- Notice your family lawyers name.  Go in the door.  TALK to you lawyer =
-=20
'Harry' - about everything.  At the end of it all you should have an=20
address for a Biology guy, the name 'Royal Barrovian Hunting Club'.=20
(translation of name in carbon from Invoice), and know that Klingmann's=20
invoice was for a hunting license.

1.6  Go to the University (Biology lab).  Give all 3 Wolf items to =
Michael the=20
Biologist.  Try to leave - he'll give you the Summary of his findings. =20
Leave..never to return.

1.7 - Go back to the farm.  inside the house click on the paper on the =
table. =20
Gebe will write a letter to Grace.

1.8  Back to the Market  Walk to the right, FAST FORWARD walk past all =
the=20
shops until you end up near the musican.  Walk round the left corner in =
front=20
of you.  Walk across the road to the grey Post Office building.  Select =
to use=20
the letter to Grace on the door.  Now walk further down the street. =20

- Again  walk across the road - to 54 'long German name'.  Go in.  Talk =
to=20
Xavier until he asks for some family identity.  Go back to your lawyers =
and=20
ask him for the Family tree/info.  Take it back to Xavier.  Now Baron =
Von=20
Glower will interupt and invite you into the club...

CHAPTER COMPLETE !!!  Wasn't that easy ?  NO ?  It get's harder. =20



CHAPTER TWO
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

If you haven't got this far in the game - try it yourself before reading =
this.  Don't spoil the fun.

Intro:  What 'awful accident'??  Hehehehe.  How many people out there=20
started murmering to themselves 'Women' or chanted 'Bitch Fight, Bitch=20
fight !!" when Grace meets Gerde.  Hehe.

2.1  Check library door.

2.2  Go downstairs.  Take to Gerde about everything.

2.3  Go outside.  Look at car.  Go back inside.  Talk to Gerde again,  =
then=20
go back outside.

2.4  Go down into the village.  Move over to the right of the screen.  =
Click=20
on the doorway to the far right of the screen - the Inn/Pub - called =
Gastof=20
Goldener Lowe.  Talk to Huber about EVERYTHING.  Look at paintings on =
wall.

2.5 Go into Church - on the far left of the village.  Try to talk to the =

Father.  Walk down the aisle and into the Crypt area.  Examine the=20
coffins, and take a mental note of the Silver Heart on Wolfgangs tomb.

2.6  Back outside.  Click on one of the two blue double doors.  The one =
of the=20
left is the door to the Town Hall, the right one the entrance to the =
Dungeon. =20
Click on the left one.  Talk to the Mayor about EVERYTHING. =20

2.7  Go back upto castle.  Go upstairs.  Look at the wardrobe.  Now look =
at=20
the fireplace.  Look in the toolbox.  Take the screwdriver.  Select =
'up'. =20
Use the screwdriver on the hole set into the fireplace.  "Click".  Open =
the=20
wardrobe.  Enter the passage. =20

2.8  Go right.  It's Gerde's bedroom.  Look at the photo of Wolfgang. =20
Open the wardrobe.  Look at her clothes, and then take the key. =20
Open the wardrobe again, and enter the passage.  Now go down the stairs. =
 Look=20
around, especially at the roses.  Go back up into Gabe's bedroom.  =
Unlock=20
the library door with the key.

2.9  The left bookshelf contains Biographies.  Ignore them at the mo.  =
Click=20
on both the MIDDLE and RIGHT bookshelves (either order). Gerde will =
enter,=20
exits almost in tears. =20

2.10  Read all the items in your inventory - the two books and the =
letter.

2.11  Use Professor Barclay's card (in inventory) on the telephone. =20

2.12  Go back into the village.  Go to the town hall again, and speak to =
that=20
bloke.  You'll eventually be shown the dungeon.  Examine the bed, then =
look at=20
the window.  Look at the church..and the scratch marks. =20

2.13  Go next door and speak to the bearded bloke again.  Ask him about =
the=20
Church records.  Take the note to the Church and give it to the Father.  =
=20
Take the Church file to Habermas (the bloke in the blue Town Hall =
building). =20
Talk to him. =20

2.14  Go into the Gastof.  Ask Huber about Ludwig II.

2.15  Go back to Castle - into Library.  Look at all the bookshelves =
again. =20
Read the newly discovered Ritter journal.  Sit down and use the =
type-writer to=20
write a letter to Gabriel.  Then go and post it.

CHAPTER COMPLETE !!  Well on our way !



CHAPTER THREE
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

3.1 - Pick up paper on table (how the hell a new one has appeared is =
beyond=20
questionong ..) Look at Von Glower's business card - his house now =
appears on=20
the tube map.

3.2 - Go to Marienplatz.  Visit your lawyer.  He'll give you the parcel =
from=20
Grace (quick postal service eh ?).  Open it while you're there.  Read =
the letter. =20
Now ask Harry (the lawyer) about Ludwig II and The Black Wolf.  Now =
leave.

3.3 - Go and buy a Cookoo clock from the shop a few steps into the =
Street. =20
Buy the one on the table - the Woodpecker one which makes the sound of a =

knocking on a door (hint).  60 Marks is fine.  Use your wallet on the =
clock=20
to purchase it.

3.4 - Go off towards the hunting club.  As you near there you will =
notice the=20
squad cars.  Walk upto the crime scene.  Click on the Black suited man - =
Leber. =20
He'll ignore you.  Use the Evidence Summary from the Biologist on Leber. =
=20
Hmmphh.  OK.  Use the evidence on the camera crew standing near by.  =
You'll=20
soon have his attention.

3.5 - Enter the Hunting Club.  Talk to Xavier about everything.

3.6 - Look around the club.  Pick up the magazine from the tabel.  =
Notice the locked=20
door and the potted tree/plant. =20

3.7 - Now use the Cookoo Clock in the tree.  Walk to Xavier. Wait.  When =
he=20
leaves click on his desk.  Open the drawer - take the keys.  Go back to =
the locked=20
door.  Unlock it. =20

3.8 - Pick up the clock and repeat the previous step (3.7) Put back the =
keys=20
this time.  Now go down into the basement.  Look at the weapons, the =
skull,=20
the diary on the shelf, and then the pictures.  Click on the pictures =
twice=20
to ensure maximum points and comments.  Try to leave and Von Zell will =
catch=20
you.  That's OK. =20

3.82 - Quick visit to Von Glower.  Question him about everything, and =
remember=20
to look at his mask on the shelf.

3.9 - Now back to the Club.  Talk to Von Zell about EVERYTHING.  Ignore =
the=20
issue of the Club Trophies UNTIL LAST.

3.10 - Now go to the police station.  Leber will be in his office. Talk =
about=20
everything.  Once finished, look at the board on the wall.  Click on the =
centre=20
red circle.  Click on the piece of paper with Grossberg's name &amp; =
number on it. =20
Use your notepad on the piece of paper.

3.11 - Return to the farm.  Write a letter to Grace.  Use Grossberg's =
number=20
on the telephone.  Read the books Grace sent you.

3.12 - Visit Harry the Lawyer.  Ask him about Missing Persons.

3.13 - Post letter.

3.14 - Go to the club.  Talk to Price about EVERYTHING.  When finished,=20
everybody else will arrive.  Talk to the men at the bar.  Once finished, =

walk upto Von Glower.  He's busy.  Walk over to Von Zell.  Talk to him - =

sort of.  Say you just wanted a magazine.  Now use the tape recorder in =
your=20
inventory with the magazine.  Place the magazine back next to Von Zell.  =


Watch end sequence: Intresting...

TAH DAH !!  CHAPTER 3 DONE !!  Tedious - but wait until Graces next one =
-=20
ie. right now.  Boy does this get labourious.


CHAPTER FOUR
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D


4.1  Pop into the Library and look at the left bookcase.  Take the =
Ludwig=20
II book Gerde must have put back. Read it.  Downstairs.  Gerde is not =
around=20
the castle so don't bother looking.  Go down into the village and go to =
the=20
post office.  Collect your letter from Gabriel.

4.2  Go into the Gastof (Inn) and talk to Mr &amp; Mrs. Smith.  Talk to =
Herr Huber.

4.3  Go into Church.  Walk into the Schattenjager's tomb area.  Look at =
Gerde. =20

4.4  Go back up to castle, into the secret passage, down steps, and get =
some=20
roses.  Take them to Gerde.  Talk to her.  Once done, Gerde will give =
you the=20
keys to Gabriels car.

4.5  Get into the car.  First place to go is Herrenchiemsee.  Buy a =
ticket by=20
clicking on the woman (?).  Look around at EVERYTHING.  The Death Masks =
and the=20
Cloak don't give any points - mostly it's the letters, and the entries =
of the=20
diary.  You have to be sure to click both left and right arrows in order =
to=20
enter each room..When you've approached the woman (??) - hold the mouse =
cursor=20
on the central wall pillar in the centre of the screen.  Now drift the =
mouse=20
left and right - there are 2 directions to go in.. most people are =
getting stuck=20
here because they think there is only one room, due to the cursor for =
'left exit'=20
only appears when the mouse moves over a very small area. =20

Once you've seen the painting and the diary et all, talk the the woman =
(???)=20
about the diary and the lost Wagner Opera.  Leave never to return.

4.6  Now go back to Rittersburg - visit Mrs. Smith - ask Huber to get =
them from=20
their room.  Talk about your dream.  Go back to the castle.  Gerde =
informs=20
you of telephone call.  Go into library.  Use Barclay's card on the =
telephone. =20
Then use the new number on the telephone.  Go down to the car.

4.7  Travel to the Wagner Museum firstly.  Look at everything.  Talk to =
Georg. =20
Leave.

4.8  Click on the Black Crusifix.

4.9  Walk all the way to the left.  Click on the railings.  Talk to =
Dallmeier=20
about EVERYTHING.  Once he goes, click on the water between the two =
horizontal=20
railing bars.  Grace will turn and look now towars the muddy enbankment. =
 Click=20
on the water.  Leave.

4.10  Go to Neuschwanstein.  Click on castle.  You'll need to take a =
tour of=20
the place.  In each room, click on absolutely everything you can (except =
the
guards), and whenever you see the "tour tape"button  appear in the lower =
left=20
corner, click on it.  (This button also appears as you walk into each =
new room). =20

Bedroom.
---on the right --- Chapel.
---on the left --- Living Room
Grotto (click down exit in the Living Room)=20
Study (up exit from above room)
Singer's Hall (up exit from above room)


4.12  Go back to Rittersburg.  Go to the library.  Sit down at the desk =
&amp;=20
click on the typewriter.  Use the Ludwig biography on the phone.  Use=20
Chaphill's number on the phone.  Leave castle and go into town.

4.13  The Gasthof - Ensure you've said all you can to the Smiths.

4.14  Post the letter.  Go towards the church, but click to the right of =
it, on the=20
bushes.  See the yellow flowers ??  Click on them..and again.  Now take =
this Lilly=20
to Starnberger See (the Black Cross) and use it on the water after =
you've=20
clicked on the railings.  Grace will 'MAKE CONTACT" ..

4.15 Go back to Castle Schoss.  Talk to Gerde.  Back down to the post =
office. =20
Get the fax from the postmistress.  READ IT..(no..really..??)

4.16  Take the Fax to Georg at the Wagner Museum... and WHY SLAP MY =
THIGH=20
WITH A MACE - ow - it's the end of the CHAPTER !


CHAPTER FIVE
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D

5.1 - Go to Marienplatz, and click left.  Click on the wurst vendor.

Click on the white sausage in the display case, then click your walleton =
the vendor. =20

5.2 - Go to the hunt club.  Click on one of the brown chairs on the =
left, then=20
on the magazine to get your tape recorder back. =20

5.3 - Go to Ubergrau's office.  Read the new letter from Grace that =
shows up=20
in your inventory.
5.4 - Talk to Ubergrau, and ask him about missing persons.  Click the =
Von Zell=20
tape on Ubergrau.  Go to Leber's office. =20

5.5 - Talk to Leber, and go through all dialogue choices.  Click the von =
Zell=20
tape on him.  Click on the pile of papers the guy just dropped, then on =
the=20
ledger.
5.6 - Now go to Buchenau (left and bottom of city map, should now be =
lit).=20
Knock on door.  Leave.

5.7 - Go to Ubergrau's office.  Ask him about cash, then go back to =
Dorn's=20
Kennel (Buchenau).  Knock on the door, hand him the cash.  Talk to him,=20
ask about all topics.  Click on the "down" exit, and click on the last=20
cage on the right.  Click on the straw in the lower right portion of the =
cage=20
view.  Use the wurst on the tiger.  Now click on the tags that are where =
you=20
just checked in the straw.  Go to the hunt club.  Tah da.  Soon the hunt =
will=20
really begin...


5.8 - Click on the middle door on the left side of the hall. Talk to Von =

Aigner.  Talk about everything. =20

5.9 - Click on the door opposite yours.  Open the wardrobe, and click on =
the=20
rope.
Click on the "down" exit, then click on the window.  When the window =
appears=20
sweep the cursor until the it turns into actually reading  "down" exit =
sign. =20
5. 10 - Click then to look down.  Click on the ledge.  Click the rope on =
the=20
ledge. =20
5.11 - Click the left pointing arrow to go to the middle window.  Click =
on the=20
window to go into Von Zell's room.  Take the "right" exit, click on the=20
appointment book.  See that piece of paper behind the regular pages on =
the=20
right?  Click on it.  Click on the letter in the closeup.  Go into the
bathroom (the open passage on the right).  Click on the bathroom rug, =
then=20
click on the edge of the footprint barely visable on the upper left side =
of=20
the rug, then click on the revealed footprint.  You can also click on =
the=20
Bath and the Sink, but you won't find anything.  Exit the bathroom, =
click=20
on the "left" exit (not the door) and click on the window to exit. =20
Click right, then click on the window to go back in. =20

5.12 - Exit back into hall.  Click on the left door closest to the =
screen.  Use=20
the Wolf tags on the Doktor...

5.13 - Exit back to the hall, then choose the "down" exit to go to the =
Great=20
Room.  Open the cabinet and get the lantern.  Talk to Hennemann.  Run =
through=20
all dialogue choices.
5.14 - Click on the fireplace.  Click on the matchbox you see on the =
fireplace=20
mantle. =20

5.15 - Exit the building (through the door) and click on the stable.  =
Click on=20
the tool rack on the right, click on the shears.  Exit the stable.  Exit =
right.
Click on the bare patch of ground on the right.  Click on the paw print. =
 Exit,
and go right again.  Go down two screens.  Examine the muddy patch.  =
Click on=20
the mud, then on the paw print.  Click on the bushes to the right of the =
screen. =20
Now click the shears on the hedges.
5.16 - Click on the little entrance on the back wall on the left, down =
the bottom. =20
Sounds like someone is enjoying dinner... Click on the pit (to your =
right) to=20
ALMOST fall in.  Now click the matches on the lantern.  YES - COOL - =
Excellent=20
Gabriel Knight style horror and spookiness.
Click north, west, north, and finally west to get back to the lodge.  Go =
in=20
and go upstairs to the hallway.
5.17 - Click on the door closest to the bottom on the right to tell Von
Glower what's happened.  After a long video sequence, you wind up in =
thescreen just north of the lair. =20

5.18 - Save your game NOWWWWW!! - it's really easy to get killed if you =
wait=20
too long here. =20

=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D
DON'T WAIT AROUND for the wolf.. or go and find it. - despite what other =

players might say.  There is a very quick and easy way to complete this=20
section.  Normally GK2 players would say "use the talisman on the wolf =
to=20
'push' it backwards until you reach the raviene.   DON'T BOTHER .. it's =
boring=20
and labourious.  Do it like this.. (and tell all other GK2 players to do =
so=20
if they want to speed along play..)
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D

You begin in a small wooded screen.  Select your talisman from your =
inventory.

5.19 - Click North....then West...then West...then South...then West...  =
NOW=20
SAVE.  WAITTTTTT!!  The wolf will come soon.  It will appear at the =
bottom of=20
the screen (South)  Now use the talisman on it.  Quickly follow it.. if =
you=20
wait then the wolf will have wandered off. =20

5.20 - The wolf will jump you.  Von Glower shows up and throws you the =
gun. =20

(YOU CAN TRY AND SHOOT VON GLOWER IF YOU WANT....NOTICE THAT'S WHAT VON =
ZELL=20
IS TRYING TO TELL YOU.  HE'S NODDING TOWARDS VON GLOWER.  IF YOU SHOOT =
VON G=20
THE WEREWOLF CURSE WILL BE BROKEN AND BOTH YOU AND VON ZELL WILL BE OK.  =

Not one GK2 player I've spoken to realises this ....  )

But... to avoid a very early conclusion to the game you have to click =
the gun=20
on the wolf (don't wait too long). =20

END OF CHAPTER.  In the end movie you notice a few things if you are =
sharp eyed. =20
Von Glower plugged his ears to block out the sound of Von Zell as a Wolf =

howling.  (the howling would cause Von Glower to turn into one.) =20

Plus.. Von Glower whispers  "The death of a werewolf cannot come from =
one of=20
it's kind" or something like that.  That's why he could not shoot Von =
Zell. =20
Remember in the book it says - any harm done to the Beta by the Alpha =
will=20
also be inflicted on the Alpha.  If he shot Von Zell, he would also die =
of a=20
gun shot wound.

Plus.. when Gabe puked up he put his hand next to some BLACK HAIR on the =
rock. =20
Von Zell is blond haired (and is not THE BLACK WOLF). =20

Plus..as the Alpha Werewolf lives, and you have been bitten.. you are =
becoming=20
a WereWolf. =20

Plus.. you discover the secret places of hiding of the Lost Wager Opera.

Plus Grace has found you (she THREATENED Huber's life ooooohhhhhh scary =
- what=20
with ?? Her notebook ? Hah)

Plus......................

RIGHT.  THE FINALE -  And ooh yes.. you thought this would be the first =
game=20
from Sierra where quick reflex, pin-point cursor reaction WOULD NOT come =
into=20
play..  Hah.  NEVER.  The end of this chapter is as annoying as the =
Zombie=20
section in GK1 where you had to swing on that bloody vine...



CHAPTER SIX
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D


6.1  - Exit "down," then click on Gabriel. ( A number of times)  Go to =
the=20
town square.  Go to the post office and click on the buzzer.  Read the =
letter=20
from Von Glower.

6.2  - Go to the Gasthof.  Get the roll from the basket on Mrs. Smith's =
table. =20
Talk to Mrs. Smith about EVERYTHING. =20

6.3  - Go to the Schloss Ritter bedroom.  Click on the sheets at the end =
of=20
the bed. =20

6.4  - Go back to the dungeon.  Use the roll on the pigeon on the =
window. =20
Then use the pillowcase on the pigeon.  Talk to Gabe if poss. -=20
"Mind the hair Gracie"

6.5  - Go to Altotting (it's on the Germany map).  Click on the church,=20
then click on the display case on the wall.  Click on the sign and the=20
ornaments in the case.  Exit and go left around hallway.  Enter door.
6.6   - Click your wallet on the basket with the water on the table.  =
Talk to=20
the priest.  He will give you a prayer card.

6.65 - Go to the Neuschwanstein (i.e. the castle) living room.  Click =
down,=20
Grace should see a scene with a child.  Walk back to the section where=20
the child just tried to sit, wait till guard is gone, then click on =
chair.
6.7 - Click bottle of water on the chair.  Exit 'up' into bedroom.
6.8   - Sweep cursor across bottom of wall to right of living room door. =
=20
You'll get the 1st Act !

6.9   - Go to the grotto.  If there is a guard there WAIT here until the =

she goes into the study.
Once the "coast is clear" sweep the cursor along left wall of =
grotto-when=20
it becomes a dagger, click.  2nd Act !

6.10  - Go to singer's hall.  Click on the Wolf painting .. Exit down =
and=20
right.  Click pigeon on doorway to left.
6.11  - Go back to portion of singer's hall where wolf panels are =
visible,=20
then click on the yellow portion of the middle panel on the right wall =
(it=20
is situated behind where the guard was standing).  Final Act !!
6.12  - Now exit the castle and go to St. Georg's church.  Go into the =
crypt=20
area.  Find Wolfgangs coffin and click on it - twice. Click on the =
heart. Go=20
back to Schloss Ritter.
6.13  - Talk to Gerde and ask her about the Silver Heart.  Go back to =
the=20
church.
6.14  - Once again, go to the crypt, and get to the silver heart.  Click =
on=20
the silver heart to take it.  Now go back to Altotting, and go into the=20
priest's office.  Talk to him.  Then use either the prayer card or the=20
silver heart on him.  You'll go into a shrine.  Note the display case on =
the=20
right side of the room, and the doorway on the right side of the room. =20
Click the silver heart on the basket on the right side of the altar.  =
The=20
wind will start to howl.  Click on the doors on the right to open them =
and blow=20
out the candles.  Click on the chair to the right of the display case.  =
Click=20
on the left urn on the bottom shelf to get Ludwig's diagram. =20

6.15 - You automatically return to see Georg, and give him the opera.



2 MONTHS LATER.....


6.16 - Click on the table to get a program.  Click on the opera poster.

6.17 - Go "down", then right, then go to the door at the end of the hall =
to=20
go into the office.  Click on the bulletin board.  Pick up the seating =
chart.Pick up opera glasses, then to-do-list.  Read to-do list. =20
Talk to Gabriel (I dun know - relaxing again.. leaving Grace to do all =
the work..
he's faking it .. well OK so he's only got an hour or two before he =
turns into=20
a Werewolf ....)

6.18 - Go out of the room, "down," and into the auditorium (the open =
doors). =20
Go talk to Georg.  Now he's worried ..!!

6.19 - Then talk to the chandelier guys - high up to the left.

6.20 - Look at Wagner's theater diagram in inventory.  Click on the "X." =
=20

6.21 - Look at the seating chart. Click the box where the "X" was, - the =

"Mittel Loge." =20

6.22 - Go out of the auditorium, left, up the stairs, and click on the =
double doors=20
to enter the Mittel Loge.
6.23 - Now exit back out to the upper level hallway.  Go right, then go =
to the=20
door at the back of the hall.  Look out the small window (click twice). =
Turn=20
the spotlight on by first clicking on it, then clicking on the switch.=20
Click on the bottom handle of the spotlight, then move the cursoraround =
until the light is directly over the Mittel Loge.  Click to set it in=20
place. =20

6.24 - Go back to the foyer.  Use the seating chart on the usher.
6.25 - Go right, go through the door on the left through which you can =
see a=20
little set of stairs, then through the door at the back of the hall.  =
Click=20
on the rope section on the back wall (where the cursor is a dagger.)  =
Move=20
cursor to the right until it becomes a dagger. Click twice to get rope.  =
"Oops"
=20
6.26 - Now go down the stairs on the right to wind up in the basement.  =
Go=20
right, then click on the panel on the north wall.  Click on the keys.  =
Now=20
go left, then down.
6.27 - Click on the left door to find the prop room.  Go left, and click =
on=20
the "PRIVAT" sign on the junk.  Exit the room, then click the basement =
keys=20
on the door to lock it. =20

6.28 - Go right, right, right, down, down to enter the furnace room.  =
(Notice how=20
the furnace opens... and don't pick up the shovel of coal until AFTER =
you=20
have opened up the furnace)
Open the furnce door.  Click on the coal in the bin on the right to =
shovel=20
some in.  Click on the furnace controls (below the door), then on the=20
"Automatisch" button, then on the handle - turn it all the way=20
to the right.  Exit out left through the door, then right up the stairs =
into=20
the foyer.  Go right, then to the door at the end of the hall.  Click on =

Gabriel.  After a fairly long video sequence in which we see that Gabe =
is=20
REALLY starting to lose it, you'll be back in the foyer.  Go right, then =

through the end-of-hall door (back in office). Click on the black=20
dress to ..wait for it... get dressed (hey, she cleans up pretty well- =
not bad.
..)  Now go back to the spotlight room (up the stairs, to the right, =
door at=20
end of hall).

Click on the black window, then click opera glasses on the Mittel Loge.  =


Go to upstairs central hallway, click on MitteL Loge doors.  Use rope on =

handles.
Click on door for a closeup, then use the Privat sign on handles. =20

THAT's IT FOR GRACE...well except for a 4 second gap at the final =
showdown..

Over to you Gabriel..who's calmed down..a little.
=3D=3D=3D=3D=3D=3D=3D=3D=3D


Click left, then click on the chest standing on its side to move it.  =
Use the=20
Ritter dagger (finally we get to USE the thing) to remove the vent =
cover. =20
Click on the open vent to climb through.  Go north, north, then west to =
wind=20
up backstage.  Click on the rope section of the back wall.  There's a =
black roll=20
of tape on the right side of the pulleys - click on it twice to take it.
Gabriel mouths "Oops".  Oh - sharing lines now are we. =20
Script writers these days - hehe.  Joke.. oh not funny ?  OK.
Exit &amp; go through the right door into the dressing room.  Click on =
the clothes=20
rack on the left.  Click the minstrel costume in inventory on Gabriel.

Click on dressing table.  Click on powder (on left).  Click on dressing =
table=20
again.  Use the powder on the mirror on left.  Exit and click on =
changing screen=20
on left to hide behind it.  After the Englehart actor enters, click the =
tape=20
on him to tie him up. =20

Watch the entire 'transformation' movie/opera. Pretty bloody cool - and =
Gabe=20
made a complete ass of himself.  The cast pretend to beat up Gabe - Oh =
no -=20
WOLF TIME.  VON GLOWER is getting a bit ruffled - hot under the collar =
maybe ? =20
Holy Cow - nice jump.  Oh dear... he's gone into the same place Gabe =
has, but=20
on the opposite side.
You're a wolf.  He's a Stronger and Older Wolf.  You're both in the =
basement. =20
Leber will shoot you if he escapes out that vent. Save your game ?? Well =
-=20
it's an idea.  FOR GOD SAKES DO IT NOW !!!!!

=3D=3D=3D=3D=3D=3D
Right - here we go.  My brother worked out the solution to this.  he =
copied=20
the "smell" map layout into a rough sketch on paper.  He worked out how =
to=20
do it while I messed around getting shot and trying force Von Glower =
into the=20
Furnace room.
=3D=3D=3D=3D=3D=3D


Thats what you have to do - don't force him outside or onto the =
Stage/Lobby. =20
You have to get him into the Furnace room.  Heres how to do it - and end =
up=20
with a TOP SCORE (if you have followed all the movements in this file).
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D
Turn Right.
Move forward TWICE
Turn Left TWICE

Close door (by clicking on the door bolt).  Now got the final 5 points =
before=20
Finale.

Right
Forward
Left TWICE
Close door
Right
Close door
Right
Forward
Left TWICE
Close Door

Right

Forward
Left
Close Door

Right

Forward

Left

Forward
Left
Forward
Right Twice
Close Door

Left

Forward
Right=20
Close door
Left
Forward
Right
Forward

Right

Forward 3 TIMES

Right=20

Forward 3 TIMES

Click on Grace.=20
Click on Furnace
Click on Gabriel

Now as Gabriel again - it's that quick reflex time - as the Black Wolf=20
jumps up past the furnace, click on him.  You'll knock him into the =
furnace.....
.......well you hope - BLOODY SIERRA..

THE END !!!!!!!!!!!!!!!!!!!

This document was PAIN STAKINGLY Written by Ruari Buchanan of Gaming =
Central. =20
Neill the "?" (Whatever he calls himself these days) helped out as well. =
=20
Cheers.

Oh - all rights reserved.  Don't nick this document and take credit for =
it's=20
contents, don't edit it except for private use, and don't disagree with =
it.=20
</PRE>
<HR>
<EM><A href=3D"http://www.the-spoiler.com/"><FONT face=3DDiscovery,Arial =

color=3Dorange>The Spoiler Centre</FONT></A></EM> </BODY></HTML>

------=_NextPart_000_003C_01C3FEF5.EE4D6CC0--
