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<HTML><HEAD><TITLE>Tierra Entertainment Website</TITLE>
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  <TBODY>
  <TR>
    <TD height=3D28 width=3D567><IMG height=3D35=20
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src=3D"http://www.tierraentertainment.com/images/guide-KQ1-banner.jpg"=20
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    <TD bgColor=3D#006633 width=3D807>
      <P align=3Dcenter><B><FONT color=3D#ffff00=20
      face=3D"Verdana, Arial, Helvetica, =
sans-serif">Contents</FONT></B></A></P></TD></TR>
  <TR>
    <TD align=3Dleft height=3D220 vAlign=3Dtop width=3D807>
      <P align=3Dcenter><FONT color=3D#ff0000 face=3DArial size=3D2><A=20
      =
href=3D"http://www.tierraentertainment.com/KQ1-walk.htm#anchor1">Introduc=
tion</A></FONT></P>
      <P align=3Dcenter><FONT color=3D#ff0000 face=3DArial size=3D2><A=20
      =
href=3D"http://www.tierraentertainment.com/KQ1-walk.htm#anchor2">Maps</A>=
</FONT></B></P>
      <P align=3Dcenter><FONT color=3D#ff0000 face=3DArial size=3D2><A=20
      =
href=3D"http://www.tierraentertainment.com/KQ1-walk.htm#anchor3">Hints</A=
></FONT></B></P>
      <P align=3Dcenter><FONT color=3D#ff0000 face=3DArial size=3D2><A=20
      =
href=3D"http://www.tierraentertainment.com/KQ1-walk.htm#anchor4">Getting =
the=20
      mirror</A></FONT></P>
      <P align=3Dcenter><FONT color=3D#ff0000 face=3DArial size=3D2><A=20
      =
href=3D"http://www.tierraentertainment.com/KQ1-walk.htm#anchor5">Getting =
the=20
      chest</A></FONT></P>
      <P align=3Dcenter><FONT color=3D#ff0000 face=3DArial size=3D2><A=20
      =
href=3D"http://www.tierraentertainment.com/KQ1-walk.htm#anchor6">Getting =
the=20
      shield</A></FONT></P>
      <P align=3Dcenter><FONT color=3D#ff0000 face=3DArial size=3D2><A=20
      =
href=3D"http://www.tierraentertainment.com/KQ1-walk.htm#anchor7">Random=20
      hazards</A></FONT></P>
      <P align=3Dcenter><FONT color=3D#ff0000 face=3DArial size=3D2><A=20
      =
href=3D"http://www.tierraentertainment.com/KQ1-walk.htm#anchor8">Object=20
      list</A></FONT></B></P>
      <P align=3Dcenter><FONT color=3D#ff0000 face=3DArial size=3D2><A=20
      =
href=3D"http://www.tierraentertainment.com/KQ1-walk.htm#anchor9">Point=20
      list</A></FONT></B></P>
      <P align=3Dcenter><FONT color=3D#ff0000 face=3DArial size=3D2><A=20
      =
href=3D"http://www.tierraentertainment.com/KQ1-walk.htm#anchor10">Easter =

      eggs</A><BR><BR><FONT face=3D"Verdana, Arial, Helvetica, =
sans-serif"=20
      size=3D2><BR></FONT></FONT></P></TD></TR>
  <TR>
    <TD bgColor=3D#006633 width=3D807><A name=3Danchor1>
      <P align=3Dcenter><B><FONT color=3D#ffff00=20
      face=3D"Verdana, Arial, Helvetica, =
sans-serif">Introduction</FONT></B></A></P></TD></TR>
  <TR>
    <TD align=3Dleft height=3D220 vAlign=3Dtop width=3D807>
      <P align=3Dleft>Welcome to the KQ1VGA-FAQ. This FAQ is dedicated =
to the=20
      VGA-version of King's Quest 1: Quest for the Crown.</P>
      <P align=3Dleft>King's Quest 1 was originally made in 1984 and was =
remade by=20
      Sierra in 1990. King's Quest 1 was the first game Sierra remade=20
      and&nbsp;<BR>unlike the other games Sierra renewed, KQ1 was never =
remade=20
      into VGA with a point&amp;click system.<BR><BR>This document =
contains all=20
      the information you need to successfully complete the game with =
maximum=20
      score. Since there are no significant changes in gameplay between =
King's=20
      Quest 1 VGA and Sierra's EGA remake of King's Quest 1, it is also =
possible=20
      to complete the Sierra's own remake of the game. Since Sierra's =
EGA-remake=20
      has a system where you need to type phrases, you'll need to figure =
out=20
      what to type yourself.</P></TD></TR>
  <TR>
    <TD bgColor=3D#006633 width=3D807><A name=3Danchor2>
      <P align=3Dcenter><B><FONT color=3D#ffff00=20
      face=3D"Verdana, Arial, Helvetica, =
sans-serif">Maps</FONT></B></A></P></TD></TR>
  <TR>
    <TD align=3Dleft height=3D220 vAlign=3Dtop width=3D807>
      <P align=3Dleft>Especially to new players, the land of Daventry =
can be=20
      downright overwhelming. There are many spots where the only thing =
you can=20
      do is watching the scenery. Another thing to note is that the map =
of=20
      Daventry loops around. If Graham keeps going in one direction, =
he'll=20
      eventually end up where he started. To avoid frustration when =
looking for=20
      a certain spot, it would be wise to draw a map of the area =
or&nbsp; just=20
      use the map below.<BR><BR>The castle of Daventry actually consists =
of=20
      three screens, but it would have been hard to keep the rectangular =
shape=20
      of the map intact if I would have squeezed another screen =
in.<BR><BR>Even=20
      though the river screens are not marked as impassible, it may not =
be=20
      possible to travel across them completely.<BR><BR><BR>
      <CENTER><IMG=20
      =
src=3D"http://www.tierraentertainment.com/images/guide-KQ1-daventry.gif">=
</CENTER>
      <P></P>
      <P align=3Dleft>It would be wise for most players to avoid the =
screens=20
      marked as wolf, dark forest or gloomy clearing unless you're =
prepared for=20
      a quick escape.<BR><BR>Other areas of the game are not mapped out =
as they=20
      are fairly straight-forward and people are unlikely to get lost=20
      there.<BR><BR><BR></P></TD></TR>
  <TR>
    <TD bgColor=3D#006633 height=3D18 width=3D807><A name=3Danchor3>
      <P align=3Dcenter><B><FONT color=3D#ffff00=20
      face=3D"Verdana, Arial, Helvetica, =
sans-serif">Hints</FONT></B></A></P></TD></TR>
  <TR>
    <TD align=3Dleft height=3D103 vAlign=3Dtop width=3D807>
      <P align=3Dleft>As stated in the introduction of the game, your =
quest is to=20
      find the three legendary treasures of Daventry. A lot of problems =
you will=20
      face have multiple solutions. Certain solutions will award more =
points=20
      than others will, while certain solutions even lower your=20
      score.<BR><BR>Unlike the original AGI version, KQ1VGA won't allow =
you to=20
      get the treasures in random order. You will have to find both the =
chest=20
      and the mirror before you get access to the place where the shield =
is=20
      hidden.=20
      <P align=3Dleft> </P></TD></TR>
  <TR>
    <TD bgColor=3D#006633 height=3D18 width=3D807><A name=3Danchor4>
      <P align=3Dcenter><B><FONT color=3D#ffffff=20
      face=3D"Verdana, Arial, Helvetica, sans-serif">Getting the=20
      mirror</FONT></B></A></P></TD></TR>
  <TR>
    <TD align=3Dleft height=3D103 vAlign=3Dtop width=3D807>
      <P align=3Dleft><B><FONT color=3D#ff0000>- So where is the magic=20
      mirror?<BR></FONT></B><BR>According to the story in the manual, =
the=20
      sorcerer who took the magic mirror hid the treasure in his lair =
with one=20
      of his beasts to guard it. It seems the sorcerer's lair is an =
underground=20
      cavern and its entrance is easy to find, but the room where the =
mirror is=20
      kept is blocked off by a rock. You'll have to find another way in =
there.=20
      Are there any other places where you might be able to go =
underground?=20
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- I found an old well =
and I am at=20
      the bottom. Now what?</B></FONT><BR><BR>Click the hand-icon on the =
water=20
      to continue exploring.=20
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- How do you get the =
chest at the=20
      bottom?</B></FONT><BR><BR>It's part of the scenery. Don't waste =
your=20
      breath on it.=20
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- How do I get the =
magic mirror=20
      without getting toasted?</B></FONT><BR><BR>There are four ways to =
get=20
      it:<BR><BR><FONT color=3D#0000ff><B>1)</B></FONT> If you have =
magical=20
      protection, just ignore the dragon.<BR><BR><FONT=20
      color=3D#0000ff><B>2)</B></FONT> The dragon can only burn what he =
can=20
      see.<BR><BR><FONT color=3D#0000ff><B>3)</B></FONT> The dragon's =
armor=20
      doesn't cover his throat. Now if you only had a =
weapon...<BR><BR><FONT=20
      color=3D#0000ff><B>4)</B></FONT> Breathing fire all the time tends =
to make=20
      your throat dry...=20
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- Graham won't untie =
the bucket.=20
      How can I obtain it?</B></FONT><BR><BR>Graham doesn't exactly have =
a=20
      degree in knots. You can cut the rope, however. Check the vicinity =
of the=20
      castle for the required item.=20
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- I managed to push a =
rock west=20
      of the castle away, but it crushed me.</B></FONT><BR><BR>Try =
pushing it=20
      from the other side.=20
      <P align=3Dleft> </P></TD></TR>
  <TR><A name=3Danchor5>
    <TD bgColor=3D#006633 height=3D18 width=3D807>
      <P align=3Dcenter><B><FONT color=3D#ffffff=20
      face=3D"Verdana, Arial, Helvetica, sans-serif">Getting the=20
      chest</FONT></B></A></P></TD></TR>
  <TR>
    <TD align=3Dleft height=3D103 vAlign=3Dtop width=3D807>
      <P align=3Dleft><FONT color=3D#ff0000><B>- Where can I find the =
magic=20
      chest?</B></FONT><BR><BR>The story says the witch flew off into =
the clouds=20
      with the chest. You'll need to find some way to get up there. One =
of the=20
      inhabitants of Daventry can help you in getting there. He lives on =
an=20
      island surrounded by a river.</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- How can I get past =
the troll=20
      guarding the bridges?<BR></B></FONT><BR>There are two ways to get =
past=20
      him:<BR><BR><FONT color=3D#0000ff><B>1)</B></FONT> Do as he says =
and pay him=20
      with something valuable. You'll lose the points you got for the =
treasure=20
      and the next time you try to get to the island, the troll will be =
back for=20
      more.<BR><BR><FONT color=3D#0000ff><B>2)</B></FONT> Find someone =
who really=20
      hates trolls and let him do the dirty work. (Learn your =
fairytales)</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- Ummmm....I gave the =
mirror to=20
      the troll. He accepted it and left. Does that mean I can no longer =
win the=20
      game?</B></FONT><BR><BR>It means that the troll was smarter than =
you were=20
      and yes, you're stuck now. Restore or restart.</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- Someone who hates=20
      trolls?</B></FONT><BR><BR>There's a certain animal in Daventry who =
fits=20
      that description. All you have to do is find him.</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- I suppose you're =
talking about=20
      the goat in the pen. He won't come with me. How do I get him to =
follow=20
      me?</B></FONT><BR><BR>The goat's through is rather empty. Attract =
his=20
      attention by giving him something he finds appetizing.</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- =
Like?</B></FONT><BR><BR>Explore=20
      Daventry. Goats are not exactly carnivores, so don't go looking =
for=20
      meat.</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- Ummm...I just =
killed the=20
      goat.</B></FONT><BR><BR>Hope you have some treasure left to bribe =
the=20
      troll with.</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- Hey, the goat just =
left=20
      me!</B></FONT><BR><BR><FONT color=3D#0000ff><B>1)</B></FONT> The =
goat can't=20
      swim. Don't try to swim across any lakes. Stay clear of bodies of=20
      water.<BR><BR><FONT color=3D#0000ff><B>2)</B></FONT> Don't enter =
dark or=20
      scary places. The goat can be a bit of a chicken.<BR><BR><FONT=20
      color=3D#0000ff><B>3)</B></FONT> Don't give the carrot away while =
the goat=20
      isn't looking.<BR><BR><FONT color=3D#0000ff><B>4)</B></FONT> Don't =
go back=20
      into the pen. There's nothing you need there.<BR><BR><FONT=20
      color=3D#0000ff><B>5)</B></FONT> Get that magic ring off your =
finger.</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- The gnome gave me a =
key. Now=20
      what?</B></FONT><BR><BR>Explore Daventry. There's only one use for =
a key=20
      and the place where you need to use it is rather obvious.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- Any tips on navigating =
the winding=20
      walkway inside the cavern?</B></FONT><BR><BR>Don't just click the =
walk=20
      cursor on the exit and hope Graham will do all the work himself. =
At=20
      certain points (at the third screen) you might want to use the =
keypad=20
      instead of the mouse to get through the tunnel. Make sure you keep =
the red=20
      dot of the walk cursor on the walkway. And be careful when near =
those dark=20
      tunnels. Somebody lives here and he's greedy.</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- What's the gnome's =
name=20
      anyway?</B></FONT><BR><BR>There's a spinning wheel, a pile of =
straw and a=20
      pile of gold nearby. The gnome is another =
fairytale-character.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- I guessed =
"Rumplestiltskin" and he=20
      says I'm close, but not quite right.</B></FONT><BR><BR>There's a =
note in=20
      the gingerbread house that has a clue on the gnome's real name. =
Sometimes=20
      it's wise to think backwards.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- Does the old =
"Ifnkovhgroghprm"=20
      still work?</B></FONT><BR><BR>Yes, but did you really figure that =
one out=20
      yourself?<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- What am I supposed to =
do with the=20
      beans?</B></FONT><BR><BR>They're magical beans. Remember a =
fairytale=20
      regarding beans?</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- Where can I plant=20
      them?</B></FONT><BR><BR>Take a look at the local vegetation to =
find a=20
      patch of fertile soil.</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- I keep falling off =
the=20
      beanstalk. This is getting frustrating.</B></FONT><BR><BR>Don't =
get=20
      embarrassed, even one of the creators cursed the beanstalk every =
now and=20
      then. Save your game often and keep the red dot of the walk cursor =
on the=20
      beanstalk. Try to keep Graham's entire body on the beanstalk, not =
just his=20
      hands.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- There's a giant =
guarding the chest.=20
      How do I get rid of that Goliath?</B></FONT><BR><BR>There are four =
ways to=20
      deal with him.<BR><BR><FONT color=3D#0000ff><B>1)</B></FONT> =
There's an item=20
      hidden in Cloudland that'll allow you to play David. Search the =
trees in=20
      the area carefully.<BR><BR><FONT color=3D#0000ff><B>2)</B></FONT> =
The giant=20
      is rather lazy and won't keep looking for you for very long. If =
you can=20
      avoid him for long enough time, he'll eventually get tired. After =
30=20
      seconds or so, he'll get tired and after 20 second more, he'll =
take a=20
      nap.<BR><BR><FONT color=3D#0000ff><B>3)</B></FONT> If you're =
having trouble=20
      avoiding the big guy, some magical protection will keep you safe. =
But=20
      unless you're able to climb the beanstalk or walkway in record =
time, its=20
      power will run out too soon.<BR><BR><FONT =
color=3D#0000ff><B>4)</B></FONT>=20
      The giant can't kill what he can't see. But again your protection =
might=20
      vanish too soon.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- I don't have anything =
to shoot at=20
      the giant.</B></FONT><BR><BR>Oops, that's most unfortunate for =
you.=20
      There's some ammo down in Daventry. I hope you enjoy climbing=20
      beanstalks.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- I got the chest. Don't =
tell me I=20
      have to climb the beanstalk again.</B></FONT><BR><BR>Even if you =
got up=20
      there by climbing the beanstalk, you can go down through the =
cavern with=20
      the walkway. The choice is yours. The door at the bottom can be =
opened=20
      from the inside.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- What the heck? I used =
the walkway=20
      to get down and for some reason my chest/mirror/treasure is=20
      missing.</B></FONT><BR><BR>Hmmmm...I'm afraid your treasure just =
ran away=20
      with a dwarf attached to it. It's really hard to outrun the dwarf =
on the=20
      twisting walkway, but if your magic ring still has power left you =
might=20
      want to use it here. (And no, you can't get your treasures =
back)</P>
      <P align=3Dleft> </P></TD></TR>
  <TR>
    <TD bgColor=3D#006633 height=3D18 width=3D807><A name=3Danchor6>
      <P align=3Dcenter><B><FONT color=3D#ffffff=20
      face=3D"Verdana, Arial, Helvetica, sans-serif">Getting the=20
      shield</FONT></B></A></P></TD></TR>
  <TR>
    <TD align=3Dleft height=3D103 vAlign=3Dtop width=3D807>
      <P align=3Dleft><FONT color=3D#ff0000><B>- So, where exactly is =
the=20
      shield?</B></FONT><BR><BR>According to the story, a dwarf hid the =
shield=20
      in some hole in the ground. Before you go there, it might be a =
good idea=20
      to explore Daventry a bit and visit places you haven't been to =
yet.</P>
      <P align=3Dleft><BR><FONT color=3D#ff0000><B>- There's a =
gingerbread house in=20
      the dark forest, but whenever I try to get inside, a witch catches =

      me.</B></FONT><BR><BR>Again, remember your fairytales. That house =
looks=20
      tasty. Remember Hans and Gretel's first reaction?<BR><BR>Also, IF =
there's=20
      someone home, you might want to come back later unless you have =
magical=20
      protection.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- I'm in the gingerbread =
house.=20
      Anything interesting here?</B></FONT><BR><BR>One object is in =
plain sight.=20
      The other isn't hard to find either. Just take a careful look at =
your=20
      surroundings.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- The witch arrives home =
and "kills"=20
      me.</B></FONT><BR><BR>Hide in the other room and then do what =
Gretel did.=20
      Be quick, but be careful too.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- How can I help the =
starving=20
      woodcutter and his wife?</B></FONT><BR><BR>This is an ideal =
location to=20
      waste points by giving them treasures or certain food items. =
There's only=20
      one item that will TRULY help them. It can be found somewhere in =
the=20
      fields of Daventry.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- Are you talking about =
that empty=20
      bowl?</B></FONT><BR><BR>It's still empty? The instructions to =
filling it=20
      are included. Just take a careful look at it.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- Now how about the=20
      shield?</B></FONT><BR><BR>Rivers surround the place where you need =
to go.=20
      Don't worry though, you can hitch a ride with someone/something. =
Explore=20
      Daventry a bit more.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- I found a big condor =
flying around=20
      near the entrance to the dragon's cave. How can I get him to fly =
me across=20
      the river?</B></FONT><BR><BR>Timing is the key here. He'll fly =
rather low=20
      at a certain point. There's a mark on the ground where you're =
supposed to=20
      stand, but it's easy to overlook. Jump at the correct moment and =
you'll=20
      have your ride.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- Hey, there's the hole. =
Should I go=20
      down?</B></FONT><BR><BR>Not yet. Explore the surrounding area =
first. Once=20
      you're down there, you won't be able to get back up.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- OK, I went down the =
hole and now=20
      I'm in a cavern. There's a big rat guarding the=20
      door.</B></FONT><BR><BR>There are two ways to get past him. If you =
talk to=20
      him, you'll learn that he'll be happy to let you pass if you pay =
him for=20
      it. Anything valuable will do. Don't give him something that's TOO =

      valuable. (Like a certain chest or mirror for example.) As an =
alternative,=20
      you might also be able to bribe him with something that tastes =
good. Now=20
      what kind of food would a rodent enjoy eating?<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- I got past the rat, but =
behind the=20
      door are some leprechauns who catch me.</B></FONT><BR><BR>There =
are two=20
      ways to get past the leprechaun guards:<BR><BR><FONT=20
      color=3D#0000ff><B>1)</B></FONT> See the pillar in that room? The=20
      leprechauns pretty much worship the depicted object. Have you been =
paying=20
      attention to the local vegetation of Daventry?<BR><BR><B><FONT=20
      color=3D#0000ff>2)</FONT></B> Leprechauns like music a lot. Do you =
have=20
      anything you could use to play a little tune? (be quick when using =
this=20
      method, you won't have much time before the leprechauns walk up to =

      you)<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- Wow, I now have the =
shield. How do=20
      I get out of here? The walls beneath the hole are too steep and =
the hole=20
      in the wall in the room next to the throne room is too small for =
me to fit=20
      through.</B></FONT><BR><BR>Remember how you were told to explore =
the area=20
      around the hole before jumping in? Hope you followed that advice. =
Your=20
      only ticket out of here was growing west of the hole. And don't =
waste time=20
      after using it.<BR></P>
      <P align=3Dleft><FONT color=3D#ff0000><B>- I'm outside. Am I =
supposed to=20
      return to the castle now?</B></FONT><BR><BR>Didn't the game =
already tell=20
      you that?</P>
      <P align=3Dleft> </P></TD></TR>
  <TR>
    <TD bgColor=3D#006633 height=3D18 width=3D807><A name=3Danchor7>
      <P align=3Dcenter><B><FONT color=3D#ffffff=20
      face=3D"Verdana, Arial, Helvetica, sans-serif">Random=20
      hazards</FONT></B></A></P></TD></TR>
  <TR>
    <TD align=3Dleft height=3D103 vAlign=3Dtop width=3D807>
      <P align=3Dleft>There's a number of dangerous creatures lurking in =
certain=20
      parts of Daventry. There is no real way to get rid of them. The =
best thing=20
      you can do is avoid the areas where they hang around or quickly =
run away=20
      when you are attacked.<BR></P>
      <P align=3Dleft><FONT color=3D#0000ff><B>The sorcerer:</B></FONT> =
This=20
      spellcaster isn't an immediate threat, as he can't kill you. If =
you allow=20
      the sorcerer to get close enough, he'll cast a spell on you that =
will=20
      freeze you on the spot. Until the spell wears off (it usually =
takes about=20
      20 seconds) you'll be vulnerable to other creatures that might =
show up.=20
      The sorcerer doesn't really move very fast, but the invisibility =
ring=20
      won't fool him. He appears in the dark forest east of the =
gingerbread=20
      house, the gloomy clearing south of the place where you can find =
the=20
      dagger and the gloomy clearing north of the walnut tree. Note that =
the=20
      sorcerer won't appear if the goat is with you. (maybe he's =
allergic to=20
      goats)<BR></P>
      <P align=3Dleft><B><FONT color=3D#0000ff>The witch:</FONT></B> The =
witch will=20
      swoop down and grab Graham if she can catch him. If she gets =
Graham,=20
      she'll take him to her cottage and turn him into a Graham cracker. =
(pretty=20
      funny to watch) The witch moves quite fast, but she's rather easy =
to=20
      avoid. She won't be able to catch you if you're invisible, but you =
can=20
      also click the hand on Graham to make him duck. The witch won't be =
able to=20
      catch Graham that way. If she can't get him after three swoops, =
she'll=20
      give up and leave. She appears in the dark forest south of her =
house and=20
      comes after you even if the goat is with you. If you push her into =
her=20
      cauldron, she won't show up in this screen of course.<BR></P>
      <P align=3Dleft><FONT color=3D#0000ff><B>The ogre:</B></FONT> This =
nasty=20
      monster shows up with a mighty roar and crushes your head if he =
can get=20
      his hands on it. (that's gotta hurt!)<BR>The ring of invisibility =
can fool=20
      him, but he'll stay around until you leave the screen or the spell =
of the=20
      ring wears off. You don't really need to use the ring to get away =
from him=20
      though, as he doesn't move very fast. You can encounter him in the =
same=20
      spots where you can find the sorcerer. Like the sorcerer, he won't =
show up=20
      if the goat is with you. (maybe he's afraid the goat doesn't know=20
      the&nbsp;<BR>difference between ogres and trolls)<BR></P>
      <P align=3Dleft><FONT color=3D#0000ff><B>The dwarf:</B></FONT> =
This pesky=20
      little fellow can't kill you, but he can steal certain items from =
you. If=20
      you're lucky he doesn't steal anything or you'll just lose some =
points=20
      because a minor treasure was stolen. If not, he'll get away with =
the magic=20
      mirror or chest and that's basically the same situation as getting =
killed=20
      since it's not possible to finish the game without those items. =
The ring=20
      of invisibility can scare him away if you use it, which is a good =
thing=20
      since he moves very fast and especially on the walkway, it's =
nearly=20
      impossible to get&nbsp;<BR>away from him in time. He dwells in the =
area=20
      where you can also meet the sorcerer and the ogre and like the =
other=20
      enemies in those areas, he'll keep out of your way if you're =
traveling=20
      with the goat. In addition to this, he also appears in the dark =
passageway=20
      to Cloudland every now and then. Since he always enters the screen =
from=20
      one of the dark tunnels in the second or third screen =
of&nbsp;<BR>the=20
      cavern, it's wise to walk past these areas while wearing your =
magic=20
      ring.<BR></P>
      <P align=3Dleft><FONT color=3D#0000ff><B>The wolf:</B></FONT> =
Likely the most=20
      dangerous creature. He moves very fast, kills you if he gets close =
and=20
      can't be fooled by the ring of invisibility. He'll attack you even =
if the=20
      goat is with you. Fortunately, he only appears in the clearing =
east of the=20
      well.</P>
      <P align=3Dleft> </P></TD></TR>
  <TR>
    <TD bgColor=3D#006633 height=3D18 width=3D807><A name=3Danchor8>
      <P align=3Dcenter><B><FONT color=3D#ffff00=20
      face=3D"Verdana, Arial, Helvetica, sans-serif">Object=20
    list</FONT></B></A></P></TD></TR>
  <TR>
    <TD align=3Dleft height=3D103 vAlign=3Dtop width=3D807>
      <P align=3Dleft>&nbsp;</P>
      <P align=3Dleft><FONT color=3D#0000ff><B>Beans:</B></FONT> These =
magical beans=20
      are your "reward" for guessing the name of the gnome. The gnome =
says it's=20
      up to you to find out why they're so special. Gee, what can one do =
with=20
      beans? Well, you can eat them, but you'll just condemn yourself to =
roam=20
      Daventry for eternity without ever beating the game. (you lose =
points too,=20
      but that's a minor issue) The other thing you can do is plant them =
to=20
      summon the almighty beanstalk from hell. After dropping down a =
million and=20
      one times, you'll be wishing you ate them.<BR><BR><B><FONT=20
      color=3D#0000ff>Bowl:</FONT></B> This precious, little item is =
magical. It's=20
      kind of strange someone leaves it in the middle of the woods. If =
the magic=20
      word inscribed on the bottom is spoken, the bowl will =
automatically fill=20
      itself with delicious stew and one only needs to say the word =
again to get=20
      a free refill. It can be found in the clearing two screens north =
of the=20
      western part of the carrot garden.<BR><BR><FONT=20
      color=3D#0000ff><B>Bucket:</B></FONT> Useful to carry around =
liquids. You=20
      can fill a bucket with water at every lake you come across. Useful =
if=20
      you're thirsty or if you want to splash someone. In some cases the =
other=20
      will beat a hasty retreat (dragon, elf) while others don't seem to =
mind.=20
      (rats for instance) You can get it from the well three screens =
east and=20
      one screen north of the castle. Just cut the rope and Graham will =
take the=20
      bucket automatically.<BR><BR><FONT =
color=3D#0000ff><B>Carrot:</B></FONT>=20
      These tasty, crispy vegetables are good for your health. That's =
likely=20
      what your mom always told you. The game doesn't really go out of =
its way=20
      to make that clear to players, as you lose 2 points every time you =
eat=20
      one. (which is also the amount of points you get if you pick a new =
one)=20
      Graham is not the only one in Daventry who enjoys tasty carrots; =
goats are=20
      quite fond of them too. You can always get new carrots from the =
garden if=20
      you eat one or give it away, but you can only carry one at a time. =
The=20
      garden is directly north of the castle and east of the big oak=20
      tree.<BR><BR><FONT color=3D#0000ff><B>Cheese:</B></FONT> Why would =
a=20
      man-eating witch who lives in a house of candy have Swiss cheese =
in her=20
      cupboard? Maybe even witches need to watch their health every now =
and=20
      then. The piece of cheese is a tasty item to have, but it is not=20
      recommended eating it yourself. It's a better idea to save it for=20
      creatures that are hungrier than you are. (and I'm not talking =
about the=20
      woodcutter)<BR><BR><B><FONT color=3D#0000ff>Dagger:</FONT></B> =
This handy=20
      item is usually the first item players pick up. Its main use is to =
cut=20
      ropes, although it can also be a lethal weapon in the right hands. =
You=20
      can't kill most creatures with it, but it can come in handy if you =
think=20
      dragon tongue is tasty. Don't click it on a random spot on the =
screen,=20
      because Graham might throw the dagger and you'll lose both the =
dagger and=20
      some points. It can be found by pushing away the rock in the =
clearing west=20
      of the castle.<BR><BR><FONT color=3D#0000ff><B>Fiddle:</B></FONT> =
According=20
      to the game, this is the most treasured thing the woodcutter has. =
(I=20
      wonder how he feels about his wife, if that's the case.) The =
woodcutter=20
      will be happy to give it to you if you do him a little favor as =
well. You=20
      can usually play a little tune whenever and wherever you like, but =
unless=20
      there are music lovers nearby, you won't get any points for=20
      it.<BR><BR><FONT color=3D#0000ff><B>Four-leaf clover:</B></FONT> =
It is said=20
      four-leaf clovers bring good luck. This certainly seems to be the =
case if=20
      others believe this as well. If you ever get cross with a bunch of =

      leprechauns, this little good luck charm can mean the difference =
between=20
      free passage and a life-long job as potato peeler. It can be found =
in the=20
      clover patch northeast of the eastern part of the carrot=20
      garden.<BR><BR><FONT color=3D#0000ff><B>Key:</B></FONT> This key =
is the item=20
      you get if you don't guess the gnome's name. Finding a locked door =
to use=20
      it on shouldn't be too hard. Even though getting the key is kind =
of a=20
      "punishment" (point-wise), reaching Cloudland this way is not =
nearly as=20
      hard as going there the alternative way.<BR><BR><B><FONT=20
      color=3D#0000ff>Mushroom:</FONT></B> For the biggest part of the =
game, this=20
      little mushroom will simply taunt you from its place on the other =
side of=20
      the river. Eventually you'll end up on the other side of the =
river,=20
      although it's still easy to miss this item if you don't know you =
can=20
      actually leave the screen where you were dropped off by the =
condor. This=20
      object is crucial to beating the game, as it will allow you to =
escape the=20
      land of the leprechauns. (for a split-second or =
two)<BR><BR><B><FONT=20
      color=3D#0000ff>Note:</FONT></B> Another item that's found in the=20
      gingerbread house. It contains a hint that will help you guess the =
name of=20
      the gnome. It remains a mystery why the witch would want to bother =
with=20
      such matters. Perhaps she wants to have an alternative way of =
getting to=20
      Cloudland in case her broom gets defunct.<BR><BR><FONT=20
      color=3D#0000ff><B>Pebbles:</B></FONT> If you are bored you can =
always kill=20
      time by tossing pebbles at things. Unfortunately, it's very =
unlikely=20
      you'll kill anything else with them unless you have a slingshot to =
shoot=20
      them with. If you click the pebbles on a random spot, Graham will =
usually=20
      toss a pebble at that spot. Don't worry if you run out of pebbles. =
(You=20
      can carry 5 of them at a time) You can always get more at the lake =
two=20
      screens west of the castle.<BR><BR><FONT=20
      color=3D#0000ff><B>Slingshot:</B></FONT> Hidden in one of the =
trees in=20
      Cloudland is this special giant-proof slingshot. You can toy =
around with=20
      it whenever you want, but you can beat the game without having to =
use it=20
      even once. If you tried tiring out the giant a few times but got =
squashed=20
      anyway, you might want to pay him back with this nifty little =
weapon. (and=20
      shrug about the fact you get less points for it) Be sure to bring =
some=20
      ammo though.<BR></P>
      <P align=3Dcenter><B><FONT color=3D#ff0000>--- Optional treasures=20
      ---</FONT></B><BR></P>
      <P align=3Dleft>Listed below are all the things you can find to =
get points,=20
      bribe certain characters and protect you from enemies. None of =
these items=20
      has real significance puzzle-wise.<BR><BR><FONT =
color=3D#0000ff><B>Golden=20
      egg:</B></FONT> This shiny egg can be found in a nest on a branch =
of the=20
      big oak. It may be a little tricky getting to the nest without =
falling=20
      down the tree, but since falling down doesn't kill you, you'll get =
it=20
      eventually.<BR><BR><B><FONT color=3D#0000ff>Golden =
walnut:</FONT></B> This=20
      thing doesn't look valuable until you actually open it. It can be =
found=20
      among the ordinary walnuts at the foot of the walnut tree. Too bad =
there's=20
      only one.<BR><BR><B><FONT color=3D#0000ff>Magic ring:</FONT></B> =
This ring=20
      is one of the most useful items in the game. It's given to you by =
a little=20
      elf near the lake north of the western part of the carrot garden =
if you=20
      talk to him. Like the other treasures, you can use this item to =
bribe the=20
      troll or the rat, but it's not recommended. It's the key to find a =
certain=20
      Easter egg in the game and it can save your skin (or your =
belongings) when=20
      attacked by nasty creatures. Like a certain other ring, putting it =
on will=20
      render you invisible. The spell remains active until you touch =
water,=20
      jump, fall, enter the gingerbread house or until the ring's supply =
of=20
      magic power is drained. You can turn on/turn off the ring whenever =
you=20
      want, but be aware of the fact that the total power supply of the =
ring is=20
      only enough for a minute of invisibility. (the duration is =
actually=20
      dependant on the game speed, but since the speed setting also =
influences=20
      your walking speed, you won't get any advantages raising or =
lowering the=20
      game speed) Your actions will be slightly limited by invisibility =
and=20
      certain creatures who can smell well or have a magical nature =
won't be=20
      fooled, but the effect is still useful nevertheless. After the =
ring's=20
      supply of magic power is drained, it will vanish. You won't lose =
any=20
      points when the ring disappears though.<BR><BR><B><FONT=20
      color=3D#0000ff>Pouch with diamonds:</FONT></B> This treasure is =
hidden=20
      inside an old stump near the lake. (three screens east of the =
castle) Make=20
      sure you click the hand on the right part of the stump to get it =
and take=20
      a look inside the stump first. Like the walnut, you'll get some =
additional=20
      points for opening this item)<BR><BR><B><FONT =
color=3D#0000ff>Protection=20
      spell:</FONT></B> This isn't really an item, since you don't carry =
it in=20
      your inventory, but you DO keep it around for a while. You get it =
from=20
      your fairy godmother who resides east of the carrot garden. From =
the=20
      moment it is cast on you, you'll have about a minute or so to get =
near=20
      dangerous creatures without having to worry about getting killed. =
The=20
      spell will either prevent creatures from appearing altogether or =
will=20
      simply ward them off. (this includes the dragon, giant and witch =
while=20
      she's in her house) It's much more effective than&nbsp;<BR>the =
ring=20
      protection-wise, but since you can't turn it on or off to conserve =
power,=20
      you'll have to be quick to make use of it. Oh yes, and the game is =

      programmed to deactivate the spell as soon as you get near the =
rat, so=20
      don't bother trying to make it there.<BR><BR><FONT=20
      color=3D#0000ff><B>Scepter:</B></FONT> By the time you get this, =
there's=20
      nobody left to bribe anymore. Still, it gets you some extra =
points. But=20
      unless you make a musical entrance into the realm of the =
leprechauns, the=20
      king will simply take it with him.<BR></P>
      <P align=3Dcenter><FONT color=3D#ff0000><B>----- Great treasures=20
      ----</B></FONT><BR></P>
      <P align=3Dleft>In order to beat the game, you MUST have these =
three items=20
      in your inventory. (so be careful around dwarves and don't give =
them=20
      away)<BR><BR><B><FONT color=3D#0000ff>Magic chest:</FONT></B> I =
wonder how=20
      Daventry's economy will fare with this treasure recovered. The =
biggest=20
      challenge in getting it involves getting to Cloudland in the first =
place.=20
      Good luck.<BR><BR><B><FONT color=3D#0000ff>Magic =
mirror:</FONT></B> This one=20
      is the easiest to get. It's hidden in the caves below the well and =
it's=20
      guarded by a big dragon. The magic mirror foretells the future and =
can=20
      show things very far away. This treasure actually plays an =
important role=20
      throughout the King's Quest series.<BR><BR><B><FONT =
color=3D#0000ff>Magic=20
      shield:</FONT></B> The magic shield protects the bearer from all =
mortal=20
      harm, although you can still die when falling into the moat. (are =
those=20
      serpents in there immortal?) It acts as a protection spell of some =
sort=20
      while you are carrying it, but since the game is almost over by =
the time=20
      you get it, it's not as useful as it could have been. (in the =
original KQ,=20
      you could get this one first and the witch or giant would never be =
able to=20
      kill you) It's kept in the throne room of the leprechaun king.</P>
      <P align=3Dleft> </P></TD></TR>
  <TR>
    <TD bgColor=3D#006633 height=3D18 width=3D807><A name=3Danchor9>
      <P align=3Dcenter><B><FONT color=3D#ffff00=20
      face=3D"Verdana, Arial, Helvetica, sans-serif">Solution / Point=20
      list</FONT></B></A></P></TD></TR>
  <TR>
    <TD align=3Dleft height=3D103 vAlign=3Dtop width=3D807>Below is a =
list with all=20
      actions needed to complete the game. Note that certain actions =
rule each=20
      other out.<BR><BR><FONT color=3D#ff0000><B>Clearing with=20
      rock:</B></FONT><BR><BR>Move the rock west of the castle <FONT=20
      color=3D#0000ff><B>(2)</B></FONT><BR>Get the dagger from the hole =
under the=20
      rock <FONT color=3D#0000ff><B>(5)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Oak tree:</B></FONT><BR><BR>Climb the oak tree =
<FONT=20
      color=3D#0000ff><B>(2)</B></FONT><BR>Get the golden egg from the =
nest in the=20
      oak tree <FONT color=3D#0000ff><B>(6)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Lake west of rock screen:</B></FONT><BR><BR>Get =
a handful=20
      of pebbles from the bank of the lake west of the rock &amp; dagger =
screen=20
      <FONT color=3D#0000ff><B>(1)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Lake north of carrot =
garden:</B></FONT><BR><BR>Talk to=20
      the elf near the lake and get the magical ring <B><FONT=20
      color=3D#0000ff>(3)</FONT></B><BR><BR><BR><FONT =
color=3D#ff0000><B>Old=20
      well:</B></FONT><BR><BR>Take the bucket either by cutting the rope =
above=20
      the ground, or taking it while it floats in the water <FONT=20
      color=3D#0000ff><B>(2)</B></FONT><BR>Enter the well either by =
sitting in the=20
      bucket or climbing the rope after lowering it <FONT=20
      color=3D#0000ff><B>(2)</B></FONT><BR>Fill the bucket with water =
<FONT=20
      color=3D#0000ff><B>(2)</B></FONT><BR>Dive to the bottom of the =
well <B><FONT=20
      color=3D#0000ff>(4)</FONT></B><BR>Enter the lair of the dragon =
<FONT=20
      color=3D#0000ff><B>(1)</B></FONT><BR>Kill the dragon by throwing =
your dagger=20
      at him <FONT color=3D#0000ff><B>(3)</B></FONT><BR>Throw water at =
the dragon=20
      <FONT color=3D#0000ff><B>(5)</B></FONT><BR>Get the magic mirror =
<FONT=20
      color=3D#0000ff><B>(8)</B></FONT><BR>Leave the lair of the dragon =
through=20
      the western exit <FONT =
color=3D#0000ff><B>(2)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Gingerbread house:</B></FONT><BR><BR>Eat a =
piece of the=20
      gingerbread house <FONT color=3D#0000ff><B>(2)</B></FONT><BR>Open =
the=20
      cupboard <FONT color=3D#0000ff><B>(2)</B></FONT><BR>Get the piece =
of cheese=20
      from the cupboard <FONT color=3D#0000ff><B>(2)</B></FONT><BR>Get =
the note=20
      from the nightstand of the witch <FONT=20
      color=3D#0000ff><B>(1)</B></FONT><BR>Read the note <FONT=20
      color=3D#0000ff><B>(2)</B></FONT><BR>Wait until the witch arrives =
while=20
      hiding in the bedroom<BR>Push the witch into her own cauldron =
<FONT=20
      color=3D#0000ff><B>(7)</B></FONT><BR>
      <P><FONT color=3D#ff0000><B>Carrot garden:</B></FONT><BR><BR>Get a =
carrot=20
      <FONT color=3D#0000ff><B>(2)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Goat pen:</B></FONT><BR><BR>Show the carrot to =
the goat=20
      <FONT color=3D#0000ff><B>(5)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Troll bridge:<BR></B></FONT><BR>Have the goat =
bump the=20
      troll off the bridge <FONT=20
      color=3D#0000ff><B>(4)</B></FONT><BR><BR><BR><FONT =
color=3D#ff0000><B>Gnome's=20
      dwelling:</B></FONT><BR><BR>Get a key after failing to guess the =
gnome's=20
      name <B><FONT color=3D#0000ff>(3)</FONT></B><BR>Get the beans =
after guessing=20
      the gnome's name <FONT =
color=3D#0000ff><B>(9)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Door in mountain:</B></FONT><BR><BR>Unlock the =
door in=20
      the mountain with the key <FONT=20
      color=3D#0000ff><B>(2)</B></FONT><BR><BR><BR><FONT =
color=3D#ff0000><B>Fertile=20
      soil:</B></FONT><BR><BR>Plant the beans <FONT=20
      color=3D#0000ff><B>(2)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Cloudland:</B></FONT><BR><BR>Reach top the of =
the=20
      beanstalk <FONT color=3D#0000ff><B>(2)</B></FONT><BR>Get the =
slingshot from=20
      the hole in the tree <FONT =
color=3D#0000ff><B>(2)</B></FONT><BR>Tire out the=20
      giant <FONT color=3D#0000ff><B>(7)</B></FONT><BR>Kill the giant by =
shooting=20
      a pebble at him with your slingshot <FONT=20
      color=3D#0000ff><B>(3)</B></FONT><BR>Get the magical chest <FONT=20
      color=3D#0000ff><B>(8)</B></FONT><BR><BR><BR><FONT =
color=3D#ff0000><B>Stump=20
      and log near lake:</B></FONT><BR><BR>Look inside the stump <FONT=20
      color=3D#0000ff><B>(1)</B></FONT><BR>Take the pouch from the stump =
<FONT=20
      color=3D#0000ff><B>(3)</B></FONT><BR>Open the pouch <FONT=20
      color=3D#0000ff><B>(3)</B></FONT><BR><BR><BR><FONT =
color=3D#ff0000><B>Walnut=20
      tree:</B></FONT><BR><BR>Get a walnut from the nuts at the foot of =
the=20
      walnut tree <FONT color=3D#0000ff><B>(3)</B></FONT><BR>Open the =
walnut <FONT=20
      color=3D#0000ff><B>(3)</B></FONT><BR><BR><BR><FONT =
color=3D#ff0000><B>Clearing=20
      north of elf lake:</B></FONT><BR><BR>Get the magical bowl <FONT=20
      color=3D#0000ff><B>(3)</B></FONT><BR>Look at the bowl <FONT=20
      color=3D#0000ff><B>(1)</B></FONT><BR>Say the magic word and fill =
the bowl=20
      (by using it on yourself) <FONT=20
      color=3D#0000ff><B>(2)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Woodcutter's cottage:</B></FONT><BR><BR>Give =
the filled=20
      bowl to the woodcutter <FONT =
color=3D#0000ff><B>(3)</B></FONT><BR>Take the=20
      fiddle <FONT color=3D#0000ff><B>(3)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Clover patch:</B></FONT><BR><BR>Get the =
four-leaf clover=20
      <FONT color=3D#0000ff><B>(2)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Entrance to dragon's =
cave:</B></FONT><BR><BR>Jump and=20
      grab the condor's talons <B><FONT=20
      color=3D#0000ff>(3)</FONT></B><BR><BR><BR><FONT =
color=3D#ff0000><B>Meadow west=20
      of the hole:</B></FONT><BR><BR>Get the mushroom <FONT=20
      color=3D#0000ff><B>(1)</B></FONT><BR><BR><BR><FONT =
color=3D#ff0000><B>Meadow=20
      with hole:</B></FONT><BR><BR>Jump down<BR><BR><BR><FONT=20
      color=3D#ff0000><B>Rat's lair:</B></FONT><BR><BR>Give the piece of =
cheese to=20
      the giant rat <FONT =
color=3D#0000ff><B>(2)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Leprechaun's =
antechamber:</B></FONT><BR><BR>Play the=20
      fiddle for the leprechauns <FONT=20
      color=3D#0000ff><B>(3)</B></FONT><BR><BR><BR><FONT =
color=3D#ff0000><B>Throne=20
      room:</B></FONT><BR><BR>Take the magic shield <FONT=20
      color=3D#0000ff><B>(8)</B></FONT><BR>Take the scepter from the =
throne of the=20
      leprechaun king <FONT =
color=3D#0000ff><B>(6)</B></FONT><BR><BR><BR><FONT=20
      color=3D#ff0000><B>Chamber with small hole in the=20
      wall:</B></FONT><BR><BR>Eat the mushroom <FONT=20
      color=3D#0000ff><B>(3)</B></FONT><BR>Quickly walk through the=20
      hole<BR><BR><BR><FONT color=3D#ff0000><B>Front gate of Castle=20
      Daventry:</B></FONT><BR><BR>Open the front gate of the castle and =
enter=20
      <FONT color=3D#0000ff><B>(3)</B></FONT><BR><BR><BR><B>These =
actions will=20
      actually make you lose points.</B><BR><BR>Drink water from the =
bucket=20
      <FONT color=3D#0000ff><B>(-2)</B></FONT><BR>Eat the carrot <FONT=20
      color=3D#0000ff><B>(-2)</B></FONT><BR>Allow goat to walk away by =
going back=20
      into the pen <FONT color=3D#0000ff><B>(-5)</B></FONT><BR>Eat stew =
from the=20
      magic bowl <FONT color=3D#0000ff><B>(-2)</B></FONT><BR>Give the =
golden egg=20
      away to the troll/rat/woodcutter <FONT=20
      color=3D#0000ff><B>(-6)</B></FONT><BR>Give pouch to woodcutter/rat =
<FONT=20
      color=3D#0000ff><B>(-3)</B></FONT><BR>Give opened pouch to troll =
<FONT=20
      color=3D#0000ff><B>(-6)</B></FONT><BR>Give closed pouch to troll =
<FONT=20
      color=3D#0000ff><B>(-3)</B></FONT><BR>Give walnut to troll/rat =
<FONT=20
      color=3D#0000ff><B>(-3)</B></FONT><BR>give walnut to woodcutter =
<FONT=20
      color=3D#0000ff><B>(-6)</B></FONT><BR>Give the carrot to the =
woodcutter=20
      <FONT color=3D#0000ff><B>(-2)</B></FONT><BR>Give the mirror away =
to the=20
      troll/rat <FONT color=3D#0000ff><B>(-8)</B></FONT><BR>Eat the =
magic beans=20
      <FONT color=3D#0000ff><B>(-4)</B></FONT><BR>Throw your dagger away =
<FONT=20
      color=3D#0000ff><B>(-5)</B></FONT><BR>Give the ring away to the =
troll/rat=20
      <FONT color=3D#0000ff><B>(-3)</B></FONT><BR>Give the chest away to =
the=20
      troll/rat <FONT color=3D#0000ff><B>(-8)</B></FONT><BR>Give the =
scepter away=20
      to the troll/woodcutter <FONT =
color=3D#0000ff><B>(-6)</B></FONT><BR>Give the=20
      shield away to the troll <FONT=20
  color=3D#0000ff><B>(-8)</B></FONT><BR></P></TD></TR>
  <TR>
    <TD align=3Dleft borderColor=3D#000000 height=3D119 vAlign=3Dtop =
width=3D567>
      <TABLE border=3D1 borderColor=3D#000000 height=3D133 width=3D817>
        <TBODY>
        <TR>
          <TD bgColor=3D#006633 height=3D18 width=3D807><A =
name=3Danchor10>
            <P align=3Dcenter><B><FONT color=3D#ffff00=20
            face=3D"Verdana, Arial, Helvetica, sans-serif">Easter=20
            eggs</FONT></B></A></P></TD></TR>
        <TR>
          <TD align=3Dleft height=3D103 vAlign=3Dtop width=3D807><B>This =
is a list of=20
            Easter eggs and other fun things that don't effect the =
story.=20
            Certain Easter eggs might be different or non-existent in =
translated=20
            versions of the game</B>.<BR><BR><B>-</B> Look at the smoke =
coming=20
            from the cauldron in the gingerbread house. The face of a =
monster=20
            will appear for a moment. This one also existed in the =
previous=20
            version of the game.<BR><BR><B>-</B> After picking up the =
magic=20
            mirror, click it on yourself while wearing the magic=20
            ring.<BR><BR><B>-</B> Click the talk cursor on yourself =
repeatedly.=20
            There's a chance of 1 in 15 that Graham gives a reference to =

            KQ5.<BR><BR><B>-</B> Read the note you found in the =
gingerbread=20
            house repeatedly. There's a chance of 1 in 15 that a =
different=20
            message will appear.<BR><BR><B>-</B> Click the eye on the =
rock at=20
            the base of the tree near the lake two screens east of the=20
            castle.<BR><BR><B>-</B> Click the eye on the bush near the =
stump=20
            where you find the pouch.<BR><BR><B>-</B> Talk to one of the =
guards=20
            outside the castle while wearing the magic ring. You can =
only do=20
            this once, but the resulting dialogue will be different =
depending on=20
            which guard you talk to.<BR><BR><B>-</B> Knock on the door =
in the=20
            mountainside. If nothing happens, leave the screen, re-enter =
and=20
            knock again. This is the rarest Easter egg in the game and =
has a=20
            VERY slight chance of occurring.<BR><BR><B>-</B> Listen =
carefully to=20
            the sound that plays when you eat the mushroom. Sounds =
familiar? No?=20
            Play some more old console games!<BR><BR><B>-</B> Play the =
game with=20
            the voicepack installed and try to quit the game while =
swimming=20
            through the cavern between the well and the dragon's lair. =
Graham's=20
            voice will be "watered down" ever so slightly.=20
    </TD></TR></TBODY></TABLE>&nbsp;</TD></TR>
  <TR>
    <TD height=3D0 width=3D567>
      <CENTER><FONT face=3DVerdana size=3D1 font>2002 Tierra =
Entertainment.=20
      <I>King's Quest</I> &amp; <I>Quest for Glory</I> are registered =
trademarks=20
      of <A=20
  =
href=3D"http://www.sierra.com/">Sierra</A>.</CENTER></FONT></TD></TR></TB=
ODY></TABLE></A></BODY></HTML>

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