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<HTML><HEAD><TITLE>Gabriel Knight-The Beast Within</TITLE>
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<CENTER>
<H1>Gabriel Knight-The Beast Within</H1></CENTER>
<P>The following is a basic walkthu. The following steps are needed to =
complete=20
a chapter, there are more places and items to explore please feel free =
to do so.=20
Some of these steps need to be done in order.=20
<P>Chapter 1=20
<P>Huber Farm-Gabriel's Room (Lochham)<BR>1. Get the tape recorder, =
wallet,=20
knife, letters and notbook out of the bag on the floor (make sure you =
read all=20
the letters).<BR>2. Read the news paper on the table.<BR>3. Click on the =
paper=20
on the table to write a letter to Grace.<BR>4. Read the note on the =
wall, that=20
is left of the door.<BR>5. Get the car keys off the mirror to the right =
of the=20
door.=20
<P>Huber Farm-outside (Lochham)<BR>1. Look at paw print on the ground by =
the=20
water troth.<BR>2. Go to the woods and look on the ground and get the=20
hair.<BR>3. Go to the storage room by the right of the car. Click on the =
stick=20
on the shelf (this will let you make the cement).<BR>4. Then go back and =
pour=20
the cement on the paw print.<BR>5. Then go to the paw print one more =
time and=20
pick it up.<BR>
<P>Police Station (Prinzregenterpltz)<BR>1. Try to get the officer to =
let you=20
see the detective on the case.=20
<P>Zoo (Thalkinchen)<BR>1. Read the sign to the right.=20
<P>Marienplate<BR>1. Go to the postoffice on Diererstrasse and mail the =
letter=20
to Grace.<BR>2. Go to the Ritter lawyers office Ubergrau's and talk to =
him.=20
<P>Biology Lab (Universitat)<BR>1. Give the Hair and the paw print to =
the lab=20
tech.=20
<P>Zoo (Thalkinchen)<BR>1. Look at both the wolves to the right.<BR>2. =
Try to=20
get the wolves to come to you.<BR>3. Talk to the man standing there=20
(thomas).<BR>4. Then go to the administrative building and talk to Herr =
Dokro=20
Hlingmenn.=20
<P>Huber Farm-Gabriel's Room (Lochham)<BR>1. Slice the tape together the =
tape=20
should read (Thomas? Herr Dokro Hlingmenn here. Show our wolves to Mr. =
Knight.)=20
<P>Zoo (Thalkinchen)<BR>1. Go to Herr Dokro Hlingmenn office and get the =
receipt=20
out of His coat pocket.<BR>2. Use the slice tape on the walkie talkie, =
on Herr=20
Dokro Hlingmen desk.<BR>3. Get the hair off the wolf.=20
<P>Huber Farm-Gabriel's Room (Lochham)<BR>1. Use the receipt on the =
mirror.=20
<P>Biology Lab (Universitat)<BR>1. Give the wolf hair to the lab tech.=20
<P>Marienplate<BR>1. Talk to the lawyer Ubergrau's.<BR>2. Go to the =
hunting club=20
on Diererstrasse and talk the man at the desk.<BR>3. Go back and talk to =
the=20
lawyer and get your family papers.<BR>4. Then go back to the hunting =
club and=20
give the man your family papers.=20
<P>End of chapter 1.=20
<P>Chapter 2=20
<P>Schloss Ritter Castle (Rittersberg)<BR>1. Have Grace go down the =
stairs and=20
talk to Gerde.<BR>2. Go outside and click on the car.<BR>3. Go back in =
the=20
castle and try to get the car keys from Gerde.=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Go to Gasthof Goldener =
Lowe and=20
talk to the man at the bar.<BR>2. Talk to the man at the Rittersberg =
Rathaus.=20
<P>Schloss Ritter Castle-Gabriel's Bedroom (Rittersberg)<BR>1. Click on =
the=20
fireplace then click on the tool box and get the screwdriver.<BR>2. =
Click up,=20
you will see a hole in the brick on the fireplace, use the screwdriver =
on the=20
hole.<BR>3. Open the closet and go through the passageway.<BR>4. Go to =
the right=20
of the passageway, to enter Gerde's bedroom.<BR>5. Open the closet in =
Gerde's=20
bedroom and get the key hanging on the hook.<BR>6. Open the closet once =
more and=20
go back into Gabriel's bedroom and use the key on the Library door.=20
<P>Schloss Ritter-Library (Rittersberg)<BR>1. Click on the center =
bookshelf and=20
then click on the right bookshelf.<BR>2. Read both books and the =
letter.<BR>3.=20
Click on the left bookshelf and then click on the right bookshelf and =
read the=20
book.<BR>4. Use the Yale University Card on the phone.<BR>5. Click on =
the=20
typewriter to write a letter to Gabriel.<BR>6. Give the package to Gerde =
in the=20
main hall to get the address.=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Go to Gesthof Goldener =
Lowe and=20
talk to the man at the bar.<BR>2. Talk to the man at the Rittersberg=20
Rathaus.<BR>3. Look through the window in the dungeon.<BR>4. Go back and =
talk to=20
the man at the Rittersberg Rathaus.<BR>5. Go to the church and give the =
Priest=20
the note from the man at the Rittersberg Rathaus.<BR>6. Go back and talk =
to the=20
man at the Rittersberg Rathaus.<BR>7. Give the package to the women at =
the post=20
office then give her your wallet.=20
<P>End of Chapter 2=20
<P>Chapter 3=20
<P>Huber Farm-Gabriel's Room (Lochham)<BR>1. Read the news paper on the=20
table.<BR>2. Read the business card from Baron Frieddrich Von Glower.=20
<P>Marienplate<BR>1. Go to the Cuckoo Clock Shop and click on the clock =
that is=20
on the counter to the left of the man.<BR>2. Give your wallet to the man =
to pay=20
for the clock.<BR>3. Go to the crime scene street on =
Dienerstrasse.<BR>4. Click=20
on the detective Leber he is on the case.<BR>5. Give the detective Leber =
the=20
analyze report.<BR>6. Give the analyze report to the news =
reporter.<BR>7. Go to=20
the Hunting Club front hall and talk to the man.<BR>8. Go to the Hunting =
Club=20
back hall and try to open both doors.<BR>9. Use the clock on the plant =
in the=20
Hunting Club back hall then quickly walk back to the Hunting Club front =
hall and=20
wait until the man leaves, then get the key out of the table =
drawer.<BR>10. Go=20
back to the back hall and use the key on the basement door.<BR>11. Get =
the=20
cuckoo clock from the plant, then use the cuckoo clock on the plant once =
more=20
and quickly walk back to the front hall and wait until the man leaves, =
to place=20
the keys in the drawer.<BR>12. Go back to the back hall and open the =
basement=20
door.<BR>13. Look at the wall and look on the counter.<BR>14. Look at =
the book=20
that is on the counter then look at the pictures on the wall to the=20
right.<BR>15. Talk to the man in the chair.<BR>16. Go to your Lawyer's=20
Ubergrau's office to get the package from Grace.<BR>17. Open the package =
and=20
read the letter from Grace and the book on werewolves.<BR>18. Talk to =
your=20
Lawyer Ubergrau's.=20
<P>Police Station (Prinzregenterpltz)<BR>1. Talk to Detective =
Leber.<BR>2. Look=20
at the map on the wall.<BR>3. Use your notebook on the address that is =
on the=20
map to the right.=20
<P>Huber Farm-Gabriel's Room (Lochham)<BR>1. Click on the paper on the =
table, to=20
write a letter to Grace.<BR>2. Use Grossberg's phone number on the =
phone.=20
<P>Von Glower's House (Periach)<BR>1. Talk to Von Glower.=20
<P>Marienplate<BR>1. Talk to your Lawyer Ubergrau's.<BR>2. Mail the =
letter to=20
Grace at the postoffice on Dienerstrasse.<BR>3. Go to the Hunting Club =
main=20
hall.<BR>4. Talk to the men at the bar.<BR>5. Get the magazine by the =
two men=20
setting in the chairs.<BR>6. Combined the magazine with the tape =
recorder.<BR>7.=20
Place the tape recorder on the table where the two men are setting.=20
<P>End of Chapter 3=20
<P>Chapter 4=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Go to Gasthof Goldener =
Lowe and=20
talk to the man at the bar then talk to the Smith's at the table.<BR>2. =
Go to=20
the postoffice and get the letter from Gabriel.<BR>3. Go to the tomb in =
St.=20
Georg Church and click on Gerde three times.=20
<P>Schloss Ritter-Library (Rittersberg)<BR>1. Click on the bookshelf to =
the left=20
to get the book on Ludwig II and read the book.<BR>2. Go through the =
passageway=20
in the closet then go down the stairs and get the followers to the =
right.=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Go to the tomb in St. =
Georg=20
Church and give Gerde the flowers, she well give you the keys to the =
car.=20
<P>Neuschwanstein<BR>1. Click on the tour tape in the entry hall.<BR>2. =
Click on=20
the tour tape in the bedroom.<BR>3. Click on the tour tape in the living =

room.<BR>4. Click on the tour tape in the chapel.<BR>5. Click on the =
tour tape=20
in the Grotto.<BR>6. Click on the tour tape in the Study.<BR>7. Click on =
the=20
tour tape in the Singer's Hall and look at the wolf painting.=20
<P>Neushnanstein Museum<BR>1. Talk to the women at the counter and buy a =
ticket=20
to the museum.<BR>2. Read all the displays in the entry room.<BR>3. Read =
and=20
look at all the displays in display rooms one and two.<BR>4. Talk to the =
women=20
at the counter twice.=20
<P>Wagner Museum<BR>1. Look at and read all the displays in all the =
rooms.<BR>2.=20
Talk to the man in the entry hall.=20
<P>Rittersberg Town Square (Rittersberg)<BR>1.Go to Gasthof Goldener =
Lowe and=20
talk to the man at the bar then talk to the Smith's at the table.=20
<P>Schloss Ritter-Library (Rittersberg)<BR>1. Use the Yale University =
Card on=20
the phone.<BR>2. Use Joseph Dallmier number on the phone.=20
<P>Starnberg's See<BR>1. Go to the far left and click by the bench and =
then talk=20
to Joseph Dallmier.=20
<P>Schloss Ritter-Library (Rittersberg)<BR>1. Talk to Gerde.<BR>2. Use =
the=20
Ludwig II book on the phone.<BR>3. Use Thomas Ghaphill number on the=20
phone.<BR>4. Click on the typewriter to write a letter to Gabreil.=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Mail the letter to =
Gabriel at the=20
postoffice.<BR>2. Get the lillies from the side of St. Georg Church.=20
<P>Starnberg's See<BR>1. Go to the water to the far left and use the =
lillies on=20
the water.=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Go to the postoffice and =
get the=20
fax from Thomas Ghaphill.<BR>2. Read the fax.=20
<P>Wagner Museum<BR>1. Give the man the fax.=20
<P>End of Chapter 4=20
<P>Chapter 5=20
<P>Marienplate<BR>1. Go to the Hunting Club main hall and get your tape =
recorder=20
off the table by the two chairs.<BR>2. Go to your lawyer Ubergrau's =
office and=20
get the letter from Grace.<BR>3. Read the letter from Grace.<BR>4. Talk =
to your=20
lawyer Ubergrau's.<BR>5. Give your lawyer Ubergrau's the tape of Von =
Zell.<BR>6.=20
Give the women at the sausage place your wallet.=20
<P>Police Station (Prinzregenterpltz)<BR>1. Talk to Detective =
Leber.<BR>2. Give=20
the tape of Von Zell to detective Leber.<BR>3. Get the ledger off Leber =
desk.=20
<P>Grossberg's Contact Dorn (Buchenau)<BR>1. Talk to the man at the =
exotic=20
animal kennel.=20
<P>Marienplate<BR>1. Go to your lawyer Ubergrau's and talk to him he =
well give=20
you the money.=20
<P>Grossberg's Contact Dorn (Buchenau)<BR>1. Give the man at the exotic =
animal=20
kennel the money.<BR>2. Talk to the man.<BR>3. Go to the cage to the far =

right.<BR>4. Click on the stew at the bottom of the cage to the =
right.<BR>5.=20
Give the tiger the sausage.<BR>6. Click on the bottom of the cage to the =
right=20
to get the tags.=20
<P>Marienplate<BR>1. Go to the Hunting Club.=20
<P>Hunting Lodge-Inside<BR>1. Go to Aigner's bedroom and talk to =
him.<BR>2. Go=20
to Priess's bedroom and get the rope out of his closet.<BR>3. When you =
are in=20
Priess's bedroom go to the window and use the rope on the ledge.<BR>4. =
Go into=20
Von Zell's bedroom and look under the bethroom rug.<BR>5. Take the =
letter out of=20
the address book Von Zell's night table.<BR>6. Go to Herr Dokro =
Klingmenn's=20
bedroom and give him the wolf tags.<BR>7. Go down stairs and get the =
small=20
lantern out of the closet.<BR>8. Talk to the man at the counter.=20
<P>Hunting Lodge-Outside<BR>1. Go to the stable and get the shears off =
the right=20
wall.<BR>2. When you are infront of the lodge go to the right of the =
computer=20
screen and Look at the dirt on the ground.<BR>4. Go to the right of the =
computer=20
screen again, then come toward you on the computer screen, and once more =
toward=20
you on the computer screen.<BR>5. Look at the dirt on the ground.<BR>6. =
Use the=20
shears on the bushes to the right.=20
<P>Hunting Lodge-Inside<BR>1. Go to the fireplace and get the matches =
off the=20
mantal.=20
<P>Hunting Lodge-Outside<BR>1. Go back to the cave in the woods and use =
the=20
matches with the small lantern.=20
<P>Hunting Lodge-Inside<BR>1. Go talk to Von Glower in his bedroom.=20
<P>Hunting Lodge-Outside (Woods-Wolf Attack)<BR>1. So the wolf well not =
attack=20
you, make sure you click on the necklace in your inventory, so you can =
see it on=20
the screen when you are moving.<BR>2. Move toward the wolf pushing him =
back, you=20
need to try to get the wolf to the ledge in the woods.=20
<P>End of Chapter 5=20
<P>Chapter 6=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Turn around in the =
dungeon and=20
talk to Gabriel.<BR>2. Go to Gasthof Goldener Lowe and talk to Miss.=20
Smith.<BR>3. Get a roll off the table by Miss. Smith.=20
<P>Schloss Ritter Castle-Gabriel's Bedroom (Rittersberg)<BR>1. Get the=20
pillowcase off the bed.=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Go to the dungeon and use =
the=20
roll on the bird.<BR>2. Use the pillowcase on the bird.=20
<P>Altotting<BR>1. Go to the priest office and talk to the priest, he =
well give=20
you a card.<BR>2. Click on the basket in the priest office.<BR>3. Use =
your=20
wallet on the basket, to get the Merry water.=20
<P>Neuschwanstein<BR>1. Go to the Living Room and use the Merry water on =
the=20
chair.<BR>2. Go to the bedroom and get the opera out of the bottom of =
the wall=20
by the chapal door.<BR>3. Go to the Crotto and get the opera out of the =
bottom=20
of the wall to the left.<BR>4. Go to the Singer's Hall and use the bird =
on the=20
arc door.<BR>5. Click on the bottom of the painting to the right of the =
big wolf=20
painting to get the opera.=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Go to the postoffice and =
get the=20
letter for Gabriel and read it.<BR>2. Go to Gasthof Goldener Lowe and =
talk to=20
Miss. Smith.=20
<P>Altotting<BR>1. Read the sign on the display in the hall of the=20
altotting.<BR>2. Go to the priest office and give him the card.<BR>3. In =
the=20
chapel click on the alter.<BR>4. Click on the box on the right side of =
the=20
alter, in the chapel.<BR>5. Click on the Madonna by the priest.=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Go to St. Georg Church =
and click=20
on the silver heart twice in the tomb.=20
<P>Schloss Ritter Castle (Rittersberg)<BR>1. Talk to Gerde.=20
<P>Rittersberg Town Square (Rittersberg)<BR>1. Go to St. Georg Church =
and click=20
on the silver heart in the tomb.=20
<P>Altotting<BR>1. Go to the priest office and give the priest the =
card.<BR>2.=20
Use the silver heart on the box by the right side of the alter in the=20
chapel.<BR>3. Open the door to the right.<BR>4. Click on the chair, then =
click=20
on the earn to get the opera.=20
<P>Wittelsbacher Theater<BR>1. In the foyer click on the desk to get the =

program.<BR>2. Go to the basement and get the keys out of the fuse =
box.<BR>3. Go=20
to the prop room in the basement and get the sign.<BR>4. Use the keys on =
the=20
prop room door.<BR>5. Go backstage and get the rope off the pin =
real.<BR>6. Go=20
to the auditorium and talk to the man.<BR>7. Go to the office and get =
the letter=20
and theater glasses off the table.<BR>8. Read the letter.<BR>9. Click on =
the=20
board in the office to get the seating chart.<BR>10. Talk to =
Gabriel.<BR>11. Go=20
down to the basement to the furnace room and open the furnace =
door.<BR>12. Click=20
on the cool to the right of the furnace.<BR>13. Turn on the power switch =
on the=20
furnace to Mattel.<BR>14. Go to the spotlight room and look out the=20
window.<BR>15. Look at the chandelier diagram and click on the X<BR>16. =
Look at=20
the seating chart and click on the Mattel seats.<BR>17. Go to the Mattel =
on the=20
top floor in the center and click on the seats to the right.<BR>18. Go =
to the=20
spotlight room and click on the spotlight.<BR>19. Turn on the =
spotlight.<BR>20.=20
Click on the handle of the spotlight and then move it to the Mattel=20
seats.<BR>21. Go to the auditorium and talk to the men hanging the=20
chandeliers.<BR>22. Talk to the man in the auditorium.<BR>23. Go to the =
office=20
and talk to Gabriel.<BR>24. Give the seating chart to the usher.<BR>25. =
Talk to=20
Gabriel in the office.<BR>26. Go to the office and get the dress.<BR>27. =
Go to=20
the spotlight room and use the theater glasses on the window.<BR>28. Use =
the=20
theater glasses once more.<BR>29. Go to the Mattel door and put the rope =
on=20
it.<BR>30. Use the sign on the Mattel door.=20
<P>Gabriel Knight<BR>1. Click on the trunk in the prop room.<BR>2. Use =
the knife=20
on the vent, then go through the vent.<BR>3. Get the black tape off the =
pin rail=20
backstage.<BR>4. Go to the dressing room and get the costume off the =
rack and=20
put it on.<BR>5. Click on the table and get the makeup.<BR>6. Use the =
makeup on=20
the mirror.<BR>7. Hide behind the blinds.<BR>8. Use the black tape on =
the=20
man.<BR>9. You are now a Wolf. The thing you most do here is to try to =
trap the=20
black wolf in the furnace room. In order to do that you must close the =
doors=20
behind you by clicking on the bottom of the doors.<BR>10. When you are =
in the=20
furnace room click on Grace.<BR>11. Click on the furnace.<BR>12. Click =
on=20
yourself, you the grey wolf. This is for those poeple who do not know =
who they=20
are.<BR>13. Last thing you most do is to click on the Black Wolf (not =
yourself=20
the Grey Wolf) in mid air.=20
<CENTER>End Of Game</CENTER>
<P>Please feel free to E-mail me if you have any question <A=20
href=3D"mailto:Dmann359@aol.com">Dmann359@aol.com</A> or <A=20
href=3D"mailto:74453,2237@compuserve.com">74453,2237@compuserve.com</A>=20
<CENTER>THE GAME MASTER</CENTER></BODY></HTML>

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